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project-meteor-server/Data/scripts/quests/etc/etc3g3.lua

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require ("global")
--[[
Quest Script
Name: A Slippery Stone
Code: Etc3g3
Id: 110737
Prereq: Level 15, Any Class
]]
-- Sequence Numbers
SEQ_000 = 0; -- Talk to Lionnellais.
SEQ_001 = 1; -- Talk to Hasthwab.
-- Actor Class Ids
MIOUNNE = 1000230;
LIONNELLAIS = 1500055;
HASTHWAB = 1001064;
-- Quest Markers
MRKR_LIONNELLAIS = 11080301;
MRKR_HATHWAB = 11080302;
-- Quest Misc
AIRSHIP_PASS_ITEMID = 11000208;
function onStart(player, quest)
player:SendGameMessage(GetWorldMaster(), 25117, 0x20, AIRSHIP_PASS_ITEMID); -- You obtain a Airship Pass (GRD-LMS).
quest:StartSequence(SEQ_000);
end
function onFinish(player, quest)
end
function onStateChange(player, quest, sequence)
if (sequence == SEQ_ACCEPT) then
quest:SetENpc(MIOUNNE, QFLAG_PLATE);
end
if (sequence == SEQ_000) then
quest:SetENpc(LIONNELLAIS, QFLAG_PLATE);
quest:SetENpc(MIOUNNE);
elseif (sequence == SEQ_001) then
quest:SetENpc(HASTHWAB, QFLAG_REWARD);
quest:SetENpc(LIONNELLAIS);
end
end
function onTalk(player, quest, npc, eventName)
local npcClassId = npc.GetActorClassId();
local seq = quest:GetSequence();
-- Offer the quest
if (npcClassId == MIOUNNE and not player:HasQuest(quest)) then
local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventMIOUNNEStart");
if (questAccepted == 1) then
player:AcceptQuest(quest);
end
player:EndEvent();
return;
end
-- Quest Progress
if (seq == SEQ_000) then
if (npcClassId == LIONNELLAIS) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent_005");
quest:StartSequence(SEQ_001);
elseif (npcClassId == MIOUNNE) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent_000");
end
elseif (seq == SEQ_001) then
--Quest Complete
if (npcClassId == HASTHWAB) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent_010");
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
player:CompleteQuest(quest);
elseif (npcClassId == LIONNELLAIS) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent_005_01");
end
end
quest:UpdateENPCs();
player:EndEvent();
end
function getJournalInformation(player, quest)
return quest:GetSequence() == SEQ_000 and 1 or 0;
end
function getJournalMapMarkerList(player, quest)
local sequence = quest:getSequence();
if (sequence == SEQ_000) then
return MRKR_LIONNELLAIS;
elseif (sequence == SEQ_001) then
return MRKR_HATHWAB;
end
end