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project-meteor-server/Data/scripts/effects/keen_flurry.lua

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require("battleutils")
--Untraited reduces cooldown by 50%
--Traited reduces cooldown by 100%
function onCommandStart(effect, owner, skill, actionContainer)
if skill.GetCommandType() == CommandType.Weaponskill then
local reduction = 0.5;
if effect.GetTier() == 2 then
reduction = 1.0;
end
skill.recastTimeMs = skill.recastTimeMs - (reduction * skill.recastTimeMs);
owner.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
end
end;