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24 lines
969 B
C#
24 lines
969 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.actors.chara.ai;
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using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
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namespace FFXIVClassic_Map_Server.actors.chara.npc
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{
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class Ally : BattleNpc
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{
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// todo: ally class is probably not necessary
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public Ally(int actorNumber, ActorClass actorClass, string uniqueId, Area spawnedArea, float posX, float posY, float posZ, float rot,
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ushort actorState, uint animationId, string customDisplayName)
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: base(actorNumber, actorClass, uniqueId, spawnedArea, posX, posY, posZ, rot, actorState, animationId, customDisplayName)
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{
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aiContainer = new AIContainer(this, new AllyController(this), new PathFind(this), new TargetFind(this));
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this.allegiance = CharacterTargetingAllegiance.Player;
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}
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}
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}
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