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project-meteor-server/data/scripts/commands/EmoteStandardCommand.lua

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--[[
EmoteStandardCommand Script
--]]
emoteTable = {
{},
};
function onEventStarted(player, actor, triggerName, emoteId)
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if (player:GetState() == 0) then
player:DoEmote(emoteId);
end
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player:EndCommand();
end
function onEventUpdate(player, npc)
end