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29 lines
950 B
Lua
29 lines
950 B
Lua
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require("global");
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require("ability");
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function onAbilityPrepare(caster, target, ability)
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return 0;
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end;
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function onAbilityStart(caster, target, ability)
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return 0;
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end;
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function onSkillFinish(caster, target, skill, action, actionContainer)
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--QS gives 300 TP by default.
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skill.statusMagnitude = 300;
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--I'm assuming that with raging strikes, that increases to 500.
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--and traited that increases again to 750 (or 450 without RS)
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if caster.statusEffects.HasStatusEffect(223221) then
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actionContainer.AddAction(caster.statusEffects.RemoveStatusEffectForBattleAction(223221));
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skill.statusMagnitude = 500;
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end
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--27241: Enhanced Quelling Strike: Increases TP gained from QS by 50%
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if caster.HasTrait(27241) then
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skill.statusMagnitude = skill.statusMagnitude * 1.5;
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end
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--DoAction handles rates, buffs, dealing damage
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action.DoAction(caster, target, skill, actionContainer);
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end;
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