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project-meteor-server/FFXIVClassic World Server/PacketProcessor.cs

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using FFXIVClassic.Common;
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using FFXIVClassic_World_Server.DataObjects;
using FFXIVClassic_World_Server.Packets.Receive;
using FFXIVClassic_World_Server.Packets.Send;
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using FFXIVClassic_World_Server.Packets.Send.Login;
using System;
using System.Collections.Generic;
using System.IO;
namespace FFXIVClassic_World_Server
{
class PacketProcessor
{
/*
Session Creation:
Get 0x1 from server
Send 0x7
Send 0x2
Zone Change:
Send 0x7
Get 0x8 - Wait??
Send 0x2
*/
Server mServer;
public PacketProcessor(Server server)
{
mServer = server;
}
public void ProcessPacket(ClientConnection client, BasePacket packet)
{
if (packet.header.isCompressed == 0x01)
BasePacket.DecompressPacket(ref packet);
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List<SubPacket> subPackets = packet.GetSubpackets();
foreach (SubPacket subpacket in subPackets)
{
//Initial Connect Packet, Create session
if (subpacket.header.type == 0x01)
{
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HelloPacket hello = new HelloPacket(packet.data);
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if (packet.header.connectionType == BasePacket.TYPE_ZONE)
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mServer.AddSession(client, Session.Channel.ZONE, hello.sessionId);
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else if (packet.header.connectionType == BasePacket.TYPE_CHAT)
mServer.AddSession(client, Session.Channel.CHAT, hello.sessionId);
client.QueuePacket(_0x7Packet.BuildPacket(0x0E016EE5), true, false);
client.QueuePacket(_0x2Packet.BuildPacket(hello.sessionId), true, false);
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}
//Ping from World Server
else if (subpacket.header.type == 0x07)
{
SubPacket init = _0x8PingPacket.BuildPacket(client.owner.sessionId);
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client.QueuePacket(BasePacket.CreatePacket(init, true, false));
}
//Zoning Related
else if (subpacket.header.type == 0x08)
{
//Response, client's current [actorID][time]
//BasePacket init = Login0x7ResponsePacket.BuildPacket(BitConverter.ToUInt32(packet.data, 0x10), Utils.UnixTimeStampUTC(), 0x07);
//client.QueuePacket(init);
packet.DebugPrintPacket();
}
//Game Message
else if (subpacket.header.type == 0x03)
{
//Send to the correct zone server
uint targetSession = subpacket.header.targetId;
mServer.GetSession(targetSession).routing1 = Server.GetServer().GetWorldManager().mZoneServerList["127.0.0.1:1989"];
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if (mServer.GetSession(targetSession).routing1 != null)
mServer.GetSession(targetSession).routing1.SendPacket(subpacket);
if (mServer.GetSession(targetSession).routing2 != null)
mServer.GetSession(targetSession).routing2.SendPacket(subpacket);
}
else
packet.DebugPrintPacket();
}
}
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}
}