mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-28 15:37:45 +00:00
26 lines
1 KiB
C#
26 lines
1 KiB
C#
![]() |
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
|
|||
|
using FFXIVClassic_Map_Server.actors.chara.ai;
|
|||
|
using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
|
|||
|
using FFXIVClassic_Map_Server.actors.chara.npc;
|
|||
|
using FFXIVClassic_Map_Server.packets.send.actor;
|
|||
|
|
|||
|
namespace FFXIVClassic_Map_Server.Actors
|
|||
|
{
|
|||
|
class Pet : BattleNpc
|
|||
|
{
|
|||
|
public Pet(int actorNumber, ActorClass actorClass, string uniqueId, Area spawnedArea, float posX, float posY, float posZ, float rot,
|
|||
|
ushort actorState, uint animationId, string customDisplayName)
|
|||
|
: base(actorNumber, actorClass, uniqueId, spawnedArea, posX, posY, posZ, rot, actorState, animationId, customDisplayName)
|
|||
|
{
|
|||
|
this.aiContainer = new AIContainer(this, new BattleNpcController(this), new PathFind(this), new TargetFind(this));
|
|||
|
this.currentSubState = SetActorStatePacket.SUB_STATE_MONSTER;
|
|||
|
this.hateContainer = new HateContainer(this);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|