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project-meteor-server/FFXIVClassic_Lobby_Server/PacketProcessor.cs

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using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.dataobjects;
using FFXIVClassic_Lobby_Server.packets;
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace FFXIVClassic_Lobby_Server
{
class PacketProcessor
{
List<ClientConnection> mConnections;
Boolean isAlive = true;
public PacketProcessor(List<ClientConnection> connectionList)
{
mConnections = connectionList;
}
public void update()
{
Console.WriteLine("Packet processing thread has started");
while (isAlive)
{
lock (mConnections)
{
foreach (ClientConnection client in mConnections)
{
//Receive packets
while (true)
{
if (client.incomingStream.Size < BasePacket.BASEPACKET_SIZE)
break;
try {
if (client.incomingStream.Size < BasePacket.BASEPACKET_SIZE)
break;
BasePacketHeader header = BasePacket.getHeader(client.incomingStream.Peek(BasePacket.BASEPACKET_SIZE));
if (client.incomingStream.Size < header.packetSize)
break;
BasePacket packet = new BasePacket(client.incomingStream.Get(header.packetSize));
processPacket(client, packet);
}
catch(OverflowException)
{ break; }
}
//Send packets
while (client.sendPacketQueue.Count != 0)
client.flushQueuedSendPackets();
}
}
//Don't waste CPU if isn't needed
if (mConnections.Count == 0)
Thread.Sleep(2000);
else
Thread.Sleep(100);
}
}
private void processPacket(ClientConnection client, BasePacket packet)
{
if ((packet.header.packetSize == 0x288) && (packet.data[0x34] == 'T')) //Test Ticket Data
{
//Crypto handshake
ProcessStartSession(client, packet);
return;
}
BasePacket.decryptPacket(client.blowfish, ref packet);
packet.debugPrintPacket();
List<SubPacket> subPackets = packet.getSubpackets();
foreach (SubPacket subpacket in subPackets)
{
switch (subpacket.header.opcode)
{
case 0x03:
ProcessGetCharacters(client, subpacket);
break;
case 0x04:
ProcessSelectCharacter(client, subpacket);
break;
case 0x05:
ProcessSessionAcknowledgement(client, subpacket);
break;
case 0x0B:
ProcessModifyCharacter(client, subpacket);
break;
case 0x0F:
//Mod Retainers
default:
Debug.WriteLine("Unknown command 0x{0:X} received.", subpacket.header.opcode);
break;
}
}
}
private void ProcessStartSession(ClientConnection client, BasePacket packet)
{
UInt32 clientTime = BitConverter.ToUInt32(packet.data, 0x74);
//We assume clientTime is 0x50E0E812, but we need to generate a proper key later
byte[] blowfishKey = { 0xB4, 0xEE, 0x3F, 0x6C, 0x01, 0x6F, 0x5B, 0xD9, 0x71, 0x50, 0x0D, 0xB1, 0x85, 0xA2, 0xAB, 0x43};
client.blowfish = new Blowfish(blowfishKey);
Console.WriteLine("Received encryption key: 0x{0:X}", clientTime);
//Respond with acknowledgment
BasePacket outgoingPacket = new BasePacket(HardCoded_Packets.g_secureConnectionAcknowledgment);
BasePacket.encryptPacket(client.blowfish, outgoingPacket);
client.queuePacket(outgoingPacket);
}
private void ProcessSessionAcknowledgement(ClientConnection client, SubPacket packet)
{
PacketStructs.SessionPacket sessionPacket = PacketStructs.toSessionStruct(packet.data);
String sessionId = sessionPacket.session;
String clientVersion = sessionPacket.version;
Console.WriteLine("Got acknowledgment for secure session.");
Console.WriteLine("SESSION ID: {0}", sessionId);
Console.WriteLine("CLIENT VERSION: {0}", clientVersion);
uint userId = Database.getUserIdFromSession(sessionId);
client.currentUserId = userId;
if (userId == 0)
{
//client.disconnect();
Console.WriteLine("Invalid session, kicking...");
}
Console.WriteLine("USER ID: {0}", userId);
BasePacket outgoingPacket = new BasePacket("./packets/loginAck.bin");
BasePacket.encryptPacket(client.blowfish, outgoingPacket);
client.queuePacket(outgoingPacket);
}
private void ProcessGetCharacters(ClientConnection client, SubPacket packet)
{
Console.WriteLine("{0} => Get characters", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId);
sendWorldList(client, packet);
BasePacket outgoingPacket = new BasePacket("./packets/getCharsPacket.bin");
BasePacket.encryptPacket(client.blowfish, outgoingPacket);
client.queuePacket(outgoingPacket);
//sendCharacterList(client, packet);
}
private void ProcessSelectCharacter(ClientConnection client, SubPacket packet)
{
uint characterId = 0;
using (BinaryReader binReader = new BinaryReader(new MemoryStream(packet.data)))
{
binReader.BaseStream.Seek(0x8, SeekOrigin.Begin);
characterId = binReader.ReadUInt32();
binReader.Close();
}
Console.WriteLine("{0} => Select character id {1}", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId, characterId);
String serverIp = "141.117.162.99";
ushort port = 54992;
BitConverter.GetBytes(port);
BasePacket outgoingPacket = new BasePacket("./packets/selectChar.bin");
//Write Character ID and Server info
using (BinaryWriter binWriter = new BinaryWriter(new MemoryStream(outgoingPacket.data)))
{
binWriter.Seek(0x28, SeekOrigin.Begin);
binWriter.Write(characterId);
binWriter.Seek(0x78, SeekOrigin.Begin);
binWriter.Write(System.Text.Encoding.ASCII.GetBytes(serverIp));
binWriter.Seek(0x76, SeekOrigin.Begin);
binWriter.Write(port);
binWriter.Close();
}
BasePacket.encryptPacket(client.blowfish, outgoingPacket);
client.queuePacket(outgoingPacket);
}
private void ProcessModifyCharacter(ClientConnection client, SubPacket packet)
{
PacketStructs.CharacterRequestPacket charaReq = PacketStructs.toCharacterRequestStruct(packet.data);
var slot = charaReq.slot;
var code = charaReq.command;
var name = charaReq.characterName;
var worldId = charaReq.worldId;
uint pid = 0, cid = 0;
World world = Database.getServer(worldId);
string worldName = null;
if (world != null)
worldName = world.name;
if (worldName == null)
{
ErrorPacket errorPacket = new ErrorPacket(charaReq.sequence, 0, 0, 13001, "World does not exist or is inactive.");
SubPacket subpacket = errorPacket.buildPacket();
BasePacket basePacket = BasePacket.createPacket(subpacket, true, false);
BasePacket.encryptPacket(client.blowfish, basePacket);
client.queuePacket(basePacket);
Console.WriteLine("User {0} => Error; invalid server id: \"{1}\"", client.currentUserId, worldId);
return;
}
switch (code)
{
case 0x01://Reserve
var alreadyTaken = Database.reserveCharacter(client.currentUserId, slot, worldId, name, out pid, out cid);
if (alreadyTaken)
{
ErrorPacket errorPacket = new ErrorPacket(charaReq.sequence, 0, 0, 13005, "");
SubPacket subpacket = errorPacket.buildPacket();
BasePacket basePacket = BasePacket.createPacket(subpacket, true, false);
BasePacket.encryptPacket(client.blowfish, basePacket);
client.queuePacket(basePacket);
Console.WriteLine("User {0} => Error; name taken: \"{1}\"", client.currentUserId, charaReq.characterName);
return;
}
Console.WriteLine("User {0} => Character reserved \"{1}\"", client.currentUserId, charaReq.characterName);
break;
case 0x02://Make
Character character = Character.EncodedToCharacter(charaReq.characterInfoEncoded);
Database.makeCharacter(client.currentUserId, name, character);
Console.WriteLine("User {0} => Character created \"{1}\"", client.currentUserId, charaReq.characterName);
break;
case 0x03://Rename
Console.WriteLine("User {0} => Character renamed \"{1}\"", client.currentUserId, charaReq.characterName);
break;
case 0x04://Delete
Database.deleteCharacter(charaReq.characterId, charaReq.characterName);
Console.WriteLine("User {0} => Character deleted \"{1}\"", client.currentUserId, charaReq.characterName);
break;
case 0x06://Rename Retainer
Console.WriteLine("User {0} => Retainer renamed \"{1}\"", client.currentUserId, charaReq.characterName);
break;
}
CharaCreatorPacket charaCreator = new CharaCreatorPacket(charaReq.sequence, code, pid, cid, 1, name, worldName);
BasePacket charaCreatorPacket = BasePacket.createPacket(charaCreator.buildPacket(), true, false);
charaCreatorPacket.debugPrintPacket();
BasePacket.encryptPacket(client.blowfish, charaCreatorPacket);
client.queuePacket(charaCreatorPacket);
}
private void sendWorldList(ClientConnection client, SubPacket packet)
{
List<World> serverList = Database.getServers();
WorldListPacket worldlistPacket = new WorldListPacket(serverList);
List<SubPacket> subPackets = worldlistPacket.buildPackets();
BasePacket basePacket = BasePacket.createPacket(subPackets, true, false);
BasePacket.encryptPacket(client.blowfish, basePacket);
client.queuePacket(basePacket);
}
private void sendImportList(ClientConnection client, SubPacket packet)
{
}
private void sendRetainerList(ClientConnection client, SubPacket packet)
{
}
private void sendCharacterList(ClientConnection client, SubPacket packet)
{
//List<Character> serverList = Database.getServers();
List<Character> charaList = new List<Character>();
charaList.Add(new Character());
charaList.Add(new Character());
CharacterListPacket characterlistPacket = new CharacterListPacket(1, charaList);
List<SubPacket> subPackets = characterlistPacket.buildPackets();
subPackets[0].debugPrintSubPacket();
BasePacket basePacket = BasePacket.createPacket(subPackets, true, false);
BasePacket.encryptPacket(client.blowfish, basePacket);
client.queuePacket(basePacket);
}
}
}