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project-meteor-server/data/scripts/effects/barrage.lua

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require("modifiers")
require("hiteffect")
require("battleutils")
--Untraited reduces cooldown by 50%
--Traited reduces cooldown by 100%
function onCommandStart(effect, owner, skill, actionContainer)
--27259: Light Shot
if skill.id == 27259 then
skill.numHits = effect.GetMagnitude();
end
end;
function onCommandFinish(effect, owner, skill, actionContainer)
--27259: Light Shot
if skill.id == 27259 then
actionContainer.AddAction(owner.statusEffects.RemoveStatusEffectForBattleAction(effect));
end
end;