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project-meteor-server/data/scripts/effects/life_surge_II.lua

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require("modifiers")
require("hiteffect")
require("battleutils")
function onHit(effect, attacker, defender, action, actionContainer)
if action.commandType == CommandType.AutoAttack then
local healPercent = 0.20;
if effect.GetTier() == 2 then
healPercent = 0.40;
end
local amount = math.floor((healPercent * action.amount) + 1);
attacker.AddHP(amount);
actionContainer.AddHPAction(defender.actorId, 30332, amount);
end
end;