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23 lines
254 B
Lua
23 lines
254 B
Lua
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--[[
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EmoteStandardCommand Script
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--]]
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emoteTable = {
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{},
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};
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function onEventStarted(player, actor, emoteId)
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if (player:getState() == 0) then
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player:doEmote(emoteId);
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end
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player:endEvent();
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end
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function onEventUpdate(player, npc)
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end
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