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project-meteor-server/data/scripts/effects/divine_veil.lua

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require("modifiers")
require("hiteffect")
--Increases block rate by 100%
function onGain(owner, effect)
owner.AddMod(modifiersGlobal.RawBlockRate, 100);
end
function onLose(owner, effect)
owner.SubtractMod(modifiersGlobal.RawBlockRate, 100);
end
--Applys Divine Regen to party in range when healed by cure or cura
function onBlock(caster, target, effect, skill, action, actionContainer)
-- cure cura
if (skill.id == 27346 or skill.id == 27347) and (caster != owner) then
--For each party member in range, add divine regen
for chara in owner.GetPartyMembersInRange(8) do
local addAction = chara.statusEffects.AddStatusForBattleAction(223264, 2);
actionContainer.AddAction(addAction);
end
end
end;