mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-22 04:37:47 +00:00
17 lines
662 B
Lua
17 lines
662 B
Lua
![]() |
require("modifiers")
|
||
|
require("hiteffect")
|
||
|
require("battleutils")
|
||
|
|
||
|
--Untraited reduces cooldown by 50%
|
||
|
--Traited reduces cooldown by 100%
|
||
|
function onCommandStart(effect, owner, skill, actionContainer)
|
||
|
--Does this apply to auto attacks?
|
||
|
if skill.commandType == CommandType.Weaponskill or skill.commandType == CommandType.Ability or skill.commandType == CommandType.Magic then
|
||
|
if skill.actionType == ActionType.Physical or skill.actionType == ActionType.Magic then
|
||
|
--No idea what the enmity effect is
|
||
|
skill.enmityModifier = skill.enmityModifier * 0.5;
|
||
|
|
||
|
owner.AddTP(effect.GetMagnitude());
|
||
|
end
|
||
|
end
|
||
|
end;
|