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project-meteor-server/FFXIVClassic Lobby Server/packets/send/CharaCreatorPacket.cs

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2016-08-22 10:43:04 -04:00
using FFXIVClassic.Common;
using System;
using System.IO;
using System.Text;
namespace FFXIVClassic_Lobby_Server.packets
{
class CharaCreatorPacket
{
public const ushort OPCODE = 0x0E;
public const ushort RESERVE = 0x01;
public const ushort MAKE = 0x02;
public const ushort RENAME = 0x03;
public const ushort DELETE = 0x04;
public const ushort RENAME_RETAINER = 0x06;
private UInt64 sequence;
private ushort command;
private uint pid;
private uint cid;
private uint type;
private uint ticket;
private string charaName;
private string worldName;
public CharaCreatorPacket(UInt64 sequence, ushort command, uint pid, uint cid, uint ticket, string charaName, string worldName)
{
this.sequence = sequence;
this.command = command;
this.pid = pid;
this.cid = cid;
this.type = 0x400017;
this.ticket = ticket;
this.charaName = charaName;
this.worldName = worldName;
}
public SubPacket BuildPacket()
{
MemoryStream memStream = new MemoryStream(0x1F0);
BinaryWriter binWriter = new BinaryWriter(memStream);
binWriter.Write((UInt64)sequence);
binWriter.Write((byte)1);
binWriter.Write((byte)1);
binWriter.Write((UInt16)command);
binWriter.Write((UInt32)0);
binWriter.Write((UInt32)pid); //PID
binWriter.Write((UInt32)cid); //CID
binWriter.Write((UInt32)type); //Type?
binWriter.Write((UInt32)ticket); //Ticket
binWriter.Write(Encoding.ASCII.GetBytes(charaName.PadRight(0x20, '\0'))); //Name
binWriter.Write(Encoding.ASCII.GetBytes(worldName.PadRight(0x20, '\0'))); //World Name
byte[] data = memStream.GetBuffer();
binWriter.Dispose();
memStream.Dispose();
return new SubPacket(OPCODE, 0xe0006868, data);
}
}
}