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https://bitbucket.org/Ioncannon/project-meteor-server.git
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54 lines
1.7 KiB
C#
54 lines
1.7 KiB
C#
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using System;
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using System.IO;
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using System.Text;
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namespace FFXIVClassic_Map_Server.packets.receive.recruitment
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{
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class StartRecruitingRequestPacket
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{
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public bool invalidPacket = false;
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public uint purposeId;
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public uint locationId;
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public uint subTaskId;
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public uint[] discipleId = new uint[4];
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public uint[] classjobId = new uint[4];
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public byte[] minLvl = new byte[4];
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public byte[] maxLvl = new byte[4];
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public byte[] num = new byte[4];
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public string comment;
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public StartRecruitingRequestPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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purposeId = binReader.ReadUInt32();
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locationId = binReader.ReadUInt32();
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subTaskId = binReader.ReadUInt32();
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for (int i = 0; i < 4; i++)
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{
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discipleId[i] = binReader.ReadUInt32();
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classjobId[i] = binReader.ReadUInt32();
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minLvl[i] = binReader.ReadByte();
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maxLvl[i] = binReader.ReadByte();
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num[i] = binReader.ReadByte();
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binReader.ReadByte();
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}
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comment = Encoding.ASCII.GetString(binReader.ReadBytes(0x168));
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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