2016-08-22 10:43:04 -04:00
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using FFXIVClassic.Common;
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using System;
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2015-10-12 00:42:28 -04:00
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namespace FFXIVClassic_Map_Server.packets.send.player
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2015-10-11 14:57:24 -04:00
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{
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2015-10-12 00:42:28 -04:00
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class SetPlayerDreamPacket
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2015-10-11 14:57:24 -04:00
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{
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2015-10-12 00:42:28 -04:00
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public const ushort OPCODE = 0x01A7;
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2015-10-11 14:57:24 -04:00
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public const uint PACKET_SIZE = 0x28;
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2015-10-12 00:42:28 -04:00
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2017-06-27 13:23:05 -04:00
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public static SubPacket BuildPacket(uint sourceActorId, uint dreamID)
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2015-10-12 00:42:28 -04:00
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{
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2015-12-30 12:20:47 -05:00
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dreamID += 0x20E;
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2017-06-27 13:23:05 -04:00
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return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((uint)dreamID));
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2015-10-11 14:57:24 -04:00
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}
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}
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}
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