2016-06-08 22:29:04 +01:00
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using System;
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2015-10-11 14:57:24 -04:00
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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2015-10-12 00:42:28 -04:00
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class SetActorTargetAnimatedPacket
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2015-10-11 14:57:24 -04:00
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{
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2015-10-12 00:42:28 -04:00
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public const ushort OPCODE = 0x00D3;
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2015-10-11 14:57:24 -04:00
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public const uint PACKET_SIZE = 0x28;
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2016-06-14 22:54:02 +01:00
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public static SubPacket BuildPacket(uint playerActorID, uint tarGetActorID, uint tarGetID)
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2015-10-11 14:57:24 -04:00
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{
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2016-06-14 22:54:02 +01:00
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return new SubPacket(OPCODE, playerActorID, tarGetID, BitConverter.GetBytes((ulong)tarGetID));
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2015-10-11 14:57:24 -04:00
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}
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}
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}
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