2016-06-08 22:29:04 +01:00
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using System;
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2015-12-29 01:20:46 -05:00
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.send.player
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{
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class _0x196Packet
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{
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public const ushort OPCODE = 0x0196;
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public const uint PACKET_SIZE = 0x38;
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2016-06-14 22:54:02 +01:00
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public static SubPacket BuildPacket(uint playerActorID, uint tarGetActorID)
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2015-12-29 01:20:46 -05:00
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Seek(0xE, SeekOrigin.Begin);
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binWriter.Write((Byte)0x01);
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}
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}
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2016-06-14 22:54:02 +01:00
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return new SubPacket(OPCODE, playerActorID, tarGetActorID, data);
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2015-12-29 01:20:46 -05:00
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}
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}
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}
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