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29 lines
601 B
Lua
29 lines
601 B
Lua
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require("global");
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properties = {
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permissions = 0,
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parameters = "sss",
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description =
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[[
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Adds target to party
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]]
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}
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function onTrigger(player, argc)
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local sender = "[addtoparty] ";
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if player then
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if player.target then
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print("hi")
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local id = player.target.actorId
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print("hi")
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player.currentParty:AddMember(id);
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player.target.currentParty = player.currentParty;
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print("hi")
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else
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print(sender.." no target")
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end
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else
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print(sender.." no player");
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end;
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end;
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