mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-20 11:47:48 +00:00
25 lines
662 B
Lua
25 lines
662 B
Lua
![]() |
require("global");
|
||
|
|
||
|
properties = {
|
||
|
permissions = 0,
|
||
|
parameters = "s",
|
||
|
description =
|
||
|
[[
|
||
|
Changes appearance for equipment with given parameters.
|
||
|
!graphic <slot> <wID> <eID> <vID> <vID>
|
||
|
]],
|
||
|
}
|
||
|
|
||
|
function onTrigger(player, argc, appearanceId)
|
||
|
local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
|
||
|
local sender = "[setappearance] ";
|
||
|
|
||
|
app = tonumber(appearanceId) or 0;
|
||
|
player:SendMessage(messageID, sender, string.format("appearance %u", app));
|
||
|
|
||
|
if player and player.target then
|
||
|
player.target.ChangeNpcAppearance(app);
|
||
|
player:SendMessage(messageID, sender, string.format("appearance %u", app));
|
||
|
end;
|
||
|
|
||
|
end;
|