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37 lines
1.1 KiB
Lua
37 lines
1.1 KiB
Lua
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require("global");
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properties = {
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permissions = 0,
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parameters = "ssss",
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description =
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[[
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Change the weather visual to <id> and optional <transition> for player.
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!weather <id> |
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!weather <id> <transition> |
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]],
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}
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function onTrigger(player, argc, weather, updateTime, zonewide)
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-- todo: change weather
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local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
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local sender = "[weather] ";
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local message = "unable to change weather";
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if player then
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weather = tonumber(weather) or 0;
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updateTime = tonumber(updateTime) or 0;
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zonewide = tonumber(zonewide) or 0;
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message = string.format("changed weather to %u ", weather);
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if zonewide ~= 0 then
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message = string.format(message.."for zone %u", player:GetZoneID());
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else
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message = message..player:GetName();
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end;
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-- weatherid, updateTime
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player:GetZone():ChangeWeather(weather, updateTime, player, zonewide ~= 0);
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player:SendMessage(messageID, sender, message);
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end;
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print(sender..message);
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end;
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