2016-06-08 22:29:04 +01:00
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using System;
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2015-12-06 22:58:42 -05:00
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using System.IO;
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2016-08-22 10:43:04 -04:00
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using FFXIVClassic.Common;
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2015-12-06 22:58:42 -05:00
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namespace FFXIVClassic_Map_Server.packets.send.recruitment
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{
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class RecruiterStatePacket
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{
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public const ushort OPCODE = 0x01C5;
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public const uint PACKET_SIZE = 0x038;
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2016-06-14 21:29:10 +01:00
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public static SubPacket BuildPacket(uint playerActorID, bool isRecruiting, bool isRecruiter, long recruitmentId)
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2015-12-06 22:58:42 -05:00
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt64)recruitmentId);
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binWriter.Write((UInt32)0);
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binWriter.Write((byte)(isRecruiter ? 1 : 0));
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binWriter.Write((byte)(isRecruiting ? 1 : 0));
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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}
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}
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}
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