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https://bitbucket.org/Ioncannon/project-meteor-server.git
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37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Lobby_Server.packets
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{
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class CharacterRequestPacket
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{
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct CharacterRequest
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{
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public uint sequence;
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public uint unknown;
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public uint characterId;
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public uint unknown2;
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public byte slot;
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public byte command;
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public ushort worldId;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x20)]
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public String characterName;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x190)]
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public String characterInfoEncoded;
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}
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public static unsafe CharacterRequest toStruct(byte[] bytes)
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{
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fixed (byte* pdata = &bytes[0])
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{
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return (CharacterRequest)Marshal.PtrToStructure(new IntPtr(pdata), typeof(CharacterRequest));
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}
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}
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}
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}
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