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29 lines
806 B
Lua
29 lines
806 B
Lua
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require("global");
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require("weaponskill");
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function onSkillPrepare(caster, target, skill)
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return 0;
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end;
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function onSkillStart(caster, target, skill)
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return 0;
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end;
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--Chance to render target unable to use weaponskills (pacification)
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function onPositional(caster, target, skill)
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skill.statusChance = 0.50;
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end;
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function onSkillFinish(caster, target, skill, action, actionContainer)
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--calculate ws damage
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action.amount = skill.basePotency;
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--DoAction handles rates, buffs, dealing damage
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action.DoAction(caster, target, skill, actionContainer);
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--Status only seems to apply on the first hit
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if(action.ActionLanded() and action.hitNum == 1) then
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--Try to apply status effect
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action.TryStatus(caster, target, skill, actionContainer, true);
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end
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end;
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