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24 lines
618 B
Lua
24 lines
618 B
Lua
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require("global");
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require("ability");
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function onAbilityPrepare(caster, target, ability)
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return 0;
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end;
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function onSkillFinish(caster, target, skill, action, actionContainer)
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--Need a better way to do this
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for i = 223212,223217 do
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local remAction = caster.statusEffects.RemoveStatusEffectForBattleAction(i, 30329)
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if remAction ~= nil then
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actionContainer.AddAction(remAction);
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skill.statusTier = 2;
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break;
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end
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end
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--DoAction handles rates, buffs, dealing damage
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action.DoAction(caster, target, skill, actionContainer);
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end;
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