1
Fork 0
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-04-24 05:37:46 +00:00
project-meteor-server/FFXIVClassic Map Server/packets/send/groups/CreateNamedGroup.cs

42 lines
1.4 KiB
C#
Raw Normal View History

using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.group
{
class CreateNamedGroup
{
public const ushort OPCODE = 0x0188;
public const uint PACKET_SIZE = 0x60;
public static SubPacket buildPacket(uint playerActorID, Group group)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt64)group.groupId);
binWriter.Write((UInt32)group.groupTypeId);
binWriter.Write((Int32)group.localizedNamed);
binWriter.Write((UInt16)0x121C);
binWriter.Seek(0x20, SeekOrigin.Begin);
binWriter.Write(Encoding.ASCII.GetBytes(group.groupName), 0, Encoding.ASCII.GetByteCount(group.groupName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(group.groupName));
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}