2016-06-08 22:29:04 +01:00
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using System;
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2016-04-14 08:30:21 -04:00
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using System.IO;
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2016-08-22 10:43:04 -04:00
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using FFXIVClassic.Common;
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2016-04-14 08:30:21 -04:00
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namespace FFXIVClassic_Map_Server.packets.send
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{
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2017-10-01 12:31:45 -04:00
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class SetDalamudPacket
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2016-04-14 08:30:21 -04:00
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{
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public const ushort OPCODE = 0x0010;
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public const uint PACKET_SIZE = 0x28;
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2017-10-01 12:31:45 -04:00
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public static SubPacket BuildPacket(uint playerActorId, sbyte dalamudLevel)
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2016-04-14 08:30:21 -04:00
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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2017-10-01 12:31:45 -04:00
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binWriter.Write((Int32)dalamudLevel);
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2016-04-14 08:30:21 -04:00
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}
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}
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2017-06-27 16:55:14 -04:00
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return new SubPacket(OPCODE, playerActorId, data);
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2016-04-14 08:30:21 -04:00
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}
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}
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}
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