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39 lines
1.4 KiB
C#
39 lines
1.4 KiB
C#
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using FFXIVClassic.Common;
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using System;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.send.search
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{
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class RetainerSearchHistoryPacket
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{
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public const ushort OPCODE = 0x01DD;
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public const uint PACKET_SIZE = 0x120;
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public static SubPacket BuildPacket(uint sourceActorId, byte count, bool hasEnded)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Seek(0x12, SeekOrigin.Begin);
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binWriter.Write((UInt16)count);
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binWriter.Write((Byte)(hasEnded ? 2 : 0));
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for (int i = 0; i < count; i++)
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{
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binWriter.Seek(0x10 + (0x80 * i), SeekOrigin.Begin);
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RetainerSearchHistoryResult result = null;
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binWriter.Write((UInt32)result.timestamp);
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binWriter.Write((UInt16)0);
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binWriter.Write((UInt16)result.quanitiy);
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binWriter.Write((UInt32)result.gilCostPerItem);
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binWriter.Write((Byte)result.numStack);
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}
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}
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}
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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