2015-09-25 18:52:25 -04:00
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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2016-01-23 23:28:12 -05:00
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using System.IO;
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2015-09-25 18:52:25 -04:00
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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class RemoveActorPacket
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{
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public const ushort OPCODE = 0x00CB;
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public const uint PACKET_SIZE = 0x28;
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2016-01-23 23:28:12 -05:00
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public static SubPacket buildPacket(uint playerActorID, uint actorId)
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2015-09-25 18:52:25 -04:00
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{
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2016-01-23 23:28:12 -05:00
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt32)actorId);
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}
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}
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return new SubPacket(OPCODE, actorId, playerActorID, data);
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2015-09-25 18:52:25 -04:00
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}
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}
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}
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