diff --git a/FFXIVClassic Map Server/CommandProcessor.cs b/FFXIVClassic Map Server/CommandProcessor.cs index be11e8ea..1e4de7a0 100644 --- a/FFXIVClassic Map Server/CommandProcessor.cs +++ b/FFXIVClassic Map Server/CommandProcessor.cs @@ -393,7 +393,7 @@ namespace FFXIVClassic_Lobby_Server r = client.getActor().rotation; #endregion - sendMessage(client, String.Format("Warping to: ZoneID: {0} X: {1}, Y: {2}, Z: {3}", zoneId, x, x, y)); + sendMessage(client, String.Format("Warping to: ZoneID: {0} X: {1}, Y: {2}, Z: {3}", zoneId, x, y, z)); doWarp(client, zoneId, privatearea, x, y, z, r); } else if (split.Length == 5) @@ -419,7 +419,7 @@ namespace FFXIVClassic_Lobby_Server } #endregion - sendMessage(client, String.Format("Warping to: ZoneID: {0} X: {1}, Y: {2}, Z: {3}", zoneId, x, x, y)); + sendMessage(client, String.Format("Warping to: ZoneID: {0} X: {1}, Y: {2}, Z: {3}", zoneId, x, y, z)); doWarp(client, zoneId, privatearea, x, y, z, r); } else if (split.Length == 6) @@ -447,7 +447,7 @@ namespace FFXIVClassic_Lobby_Server privatearea = split[2]; #endregion - sendMessage(client, String.Format("Warping to: ZoneID: {0} X: {1}, Y: {2}, Z: {3}", zoneId, x, x, y)); + sendMessage(client, String.Format("Warping to: ZoneID: {0} X: {1}, Y: {2}, Z: {3}", zoneId, x, y, z)); doWarp(client, zoneId, privatearea, x, y, z, r); } else