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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-23 13:17:45 +00:00
Fixed NLog config for map server. Added some debug printouts while testing.
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parent
37b098e87a
commit
06e7ea59f4
4 changed files with 12 additions and 5 deletions
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@ -38,13 +38,13 @@
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<target xsi:type="ColoredConsole" name="packets"
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layout="${message}">
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<highlight-row
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condition="equals('${logger}', 'FFXIVClassic_Map_Server.packets.BasePacket') and equals('${event-context:item=color}', '6')"
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condition="equals('${logger}', 'FFXIVClassic.Common.BasePacket') and equals('${event-context:item=color}', '6')"
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backgroundColor="DarkYellow" foregroundColor="NoChange" />
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<highlight-row
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condition="equals('${logger}', 'FFXIVClassic_Map_Server.packets.SubPacket') and equals('${event-context:item=color}', '4')"
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condition="equals('${logger}', 'FFXIVClassic.Common.SubPacket') and equals('${event-context:item=color}', '4')"
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backgroundColor="DarkRed" foregroundColor="NoChange" />
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<highlight-row
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condition="equals('${logger}', 'FFXIVClassic_Map_Server.packets.SubPacket') and equals('${event-context:item=color}', '5')"
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condition="equals('${logger}', 'FFXIVClassic.Common.SubPacket') and equals('${event-context:item=color}', '5')"
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backgroundColor="DarkMagenta" foregroundColor="NoChange" />
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</target>
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</targets>
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@ -55,6 +55,7 @@
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<logger name='FFXIVClassic_Map_Server.Program' minlevel='Trace' writeTo='console' />
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<logger name='FFXIVClassic_Map_Server.lua.*' minlevel='Trace' writeTo='console' />
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<logger name='FFXIVClassic_Map_Server.packets.*' minlevel='Debug' writeTo='packets' />
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<logger name='FFXIVClassic.Common.*' minlevel='Debug' writeTo='packets' />
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<!--
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Write all events with minimal level of Debug (So Debug, Info, Warn, Error and Fatal, but not Trace) to "f"
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<logger name="*" minlevel="Debug" writeTo="f" />
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@ -4,6 +4,7 @@ using System.Net.Sockets;
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using FFXIVClassic.Common;
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using System.Collections.Concurrent;
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using System.Net;
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using System.Collections.Generic;
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namespace FFXIVClassic_Map_Server
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{
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@ -17,7 +18,9 @@ namespace FFXIVClassic_Map_Server
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public void QueuePacket(BasePacket packet)
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{
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//SendPacketQueue.Add(packet);
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List<SubPacket> subPackets = packet.GetSubpackets();
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foreach (SubPacket s in subPackets)
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SendPacketQueue.Add(s);
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}
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public void QueuePacket(SubPacket subpacket, bool isAuthed, bool isEncrypted)
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@ -37,6 +37,8 @@ namespace FFXIVClassic_World_Server
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{
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BasePacket packet = SendPacketQueue.Take();
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packet.DebugPrintPacket();
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byte[] packetBytes = packet.GetPacketBytes();
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try
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@ -136,6 +136,7 @@ namespace FFXIVClassic_World_Server
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public void OnReceiveSubPacketFromZone(ZoneServer zoneServer, SubPacket subpacket)
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{
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subpacket.DebugPrintSubPacket();
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uint sessionId = subpacket.header.targetId;
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if (mZoneSessionList.ContainsKey(sessionId))
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