diff --git a/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj b/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
index 9b4fa3fd..1718595f 100644
--- a/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
+++ b/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
@@ -201,8 +201,7 @@
-
-
+
diff --git a/FFXIVClassic Map Server/actors/chara/npc/Npc.cs b/FFXIVClassic Map Server/actors/chara/npc/Npc.cs
index a2726493..0db33a71 100644
--- a/FFXIVClassic Map Server/actors/chara/npc/Npc.cs
+++ b/FFXIVClassic Map Server/actors/chara/npc/Npc.cs
@@ -187,7 +187,7 @@ namespace FFXIVClassic_Map_Server.Actors
subpackets.Add(CreateSpawnPositonPacket(0x0));
if (isMapObj)
- subpackets.Add(_0xD8Packet.BuildPacket(actorId, instance, layout));
+ subpackets.Add(SetActorBGPropertiesPacket.BuildPacket(actorId, instance, layout));
else
subpackets.Add(CreateAppearancePacket());
diff --git a/FFXIVClassic Map Server/packets/send/Actor/_0xD8Packet.cs b/FFXIVClassic Map Server/packets/send/Actor/SetActorBGPropertiesPacket.cs
similarity index 95%
rename from FFXIVClassic Map Server/packets/send/Actor/_0xD8Packet.cs
rename to FFXIVClassic Map Server/packets/send/Actor/SetActorBGPropertiesPacket.cs
index 36f59f84..f1acefcb 100644
--- a/FFXIVClassic Map Server/packets/send/Actor/_0xD8Packet.cs
+++ b/FFXIVClassic Map Server/packets/send/Actor/SetActorBGPropertiesPacket.cs
@@ -5,7 +5,7 @@ using System;
namespace FFXIVClassic_Map_Server.packets.send.actor
{
- class _0xD8Packet
+ class SetActorBGPropertiesPacket
{
public const ushort OPCODE = 0x00D8;
public const uint PACKET_SIZE = 0x28;
diff --git a/FFXIVClassic Map Server/packets/send/Actor/_0xD9Packet.cs b/FFXIVClassic Map Server/packets/send/Actor/_0xD9Packet.cs
deleted file mode 100644
index 041e0390..00000000
--- a/FFXIVClassic Map Server/packets/send/Actor/_0xD9Packet.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-using System.IO;
-
-using FFXIVClassic.Common;
-using System;
-using System.Text;
-
-namespace FFXIVClassic_Map_Server.packets.send.actor
-{
- class _0xD9Packet
- {
- public const ushort OPCODE = 0x00D9;
- public const uint PACKET_SIZE = 0x28;
-
- public static SubPacket BuildPacket(uint sourceActorId, string anim)
- {
- byte[] data = new byte[PACKET_SIZE - 0x20];
-
- using (MemoryStream mem = new MemoryStream(data))
- {
- using (BinaryWriter binWriter = new BinaryWriter(mem))
- {
- binWriter.Write(Encoding.ASCII.GetBytes(anim), 0, Encoding.ASCII.GetByteCount(anim) >= 4 ? 4 : Encoding.ASCII.GetByteCount(anim));
- }
- }
-
- return new SubPacket(OPCODE, sourceActorId, data);
- }
- }
-}