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Added packet 0xda

This commit is contained in:
Filip Maj 2016-12-12 10:11:27 -05:00
parent b2c1c2895d
commit 09e1e31e79

View file

@ -0,0 +1,20 @@
using FFXIVClassic.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class PlayAnimationOnActorPacket
{
public const ushort OPCODE = 0x00DA;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, uint animationID)
{
return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((ulong)animationID));
}
}
}