From 156f8e1e7dfe6d6d963dfd07b0fabae774b77def Mon Sep 17 00:00:00 2001 From: Filip Maj Date: Sun, 10 Jan 2016 03:09:01 -0500 Subject: [PATCH] Added get init packets to packet processor. --- FFXIVClassic Map Server/PacketProcessor.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/FFXIVClassic Map Server/PacketProcessor.cs b/FFXIVClassic Map Server/PacketProcessor.cs index a9de1656..a2a88517 100644 --- a/FFXIVClassic Map Server/PacketProcessor.cs +++ b/FFXIVClassic Map Server/PacketProcessor.cs @@ -330,7 +330,11 @@ namespace FFXIVClassic_Lobby_Server client.queuePacket(book.buildPacket(player.actorID), true, false); //client.queuePacket(SetPlayerDreamPacket.buildPacket(player.actorID, 11), true, false); - + + BasePacket tpacket = player.getActor().getInitPackets(player.actorID); + tpacket.debugPrintPacket(); + client.queuePacket(tpacket); + //BasePacket packet1a5 = new BasePacket("./packets/1ax/1a5"); //packet1a5.replaceActorID(player.actorID); //client.queuePacket(packet1a5); @@ -339,8 +343,6 @@ namespace FFXIVClassic_Lobby_Server //loadTest(client, player); //return; inn.addActorToZone(player.getActor()); - // BasePacket tpacket = BasePacket.createPacket(player.getActor().createInitSubpackets(player.actorID), true, false); - // client.queuePacket(tpacket); client.queuePacket(reply7); client.queuePacket(reply8);