From 1a9a8c21165b367305baf3b2fb384ac7401ac4ea Mon Sep 17 00:00:00 2001 From: Yogurt Date: Sat, 1 Jun 2019 02:12:37 -0700 Subject: [PATCH] Fix wrong flag in esuna --- data/scripts/commands/magic/esuna.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/scripts/commands/magic/esuna.lua b/data/scripts/commands/magic/esuna.lua index b20972dd..2e58b6ce 100644 --- a/data/scripts/commands/magic/esuna.lua +++ b/data/scripts/commands/magic/esuna.lua @@ -3,7 +3,7 @@ require("magic"); require("battleutils"); function onMagicPrepare(caster, target, spell) - if not target.statusEffects.HasStatusEffectsByFlag(StatusEffectFlags.LoseOnDeath) then + if not target.statusEffects.HasStatusEffectsByFlag(StatusEffectFlags.LoseOnEsuna) then return -1 end @@ -16,7 +16,7 @@ end; function onSkillFinish(caster, target, skill, action, actionContainer) - removeEffect = target.statusEffects.GetRandomEffectByFlag(StatusEffectFlags.LoseOnDeath) + removeEffect = target.statusEffects.GetRandomEffectByFlag(StatusEffectFlags.LoseOnEsuna) target.statusEffects.RemoveStatusEffect(removeEffect, actionContainer, 30331); end; \ No newline at end of file