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mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-04-23 13:17:45 +00:00

Fixed a bunch of bugged scripts and cleaned up the quest flags.

This commit is contained in:
Filip Maj 2017-03-19 12:17:09 -04:00
parent 4f339709d5
commit 1bf25b2a2b
7 changed files with 16 additions and 15 deletions

View file

@ -31,6 +31,7 @@ function onTalkEvent(player, npc)
;
if (player:HasQuest(110001) == true) then
man0l0Quest = player:GetQuest("man0l0");
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == true) then
doorNpc = GetWorldManager():GetActorInWorldByUniqueId("exit_door");
player:SetEventStatus(doorNpc, "pushDefault", true, 0x2);
@ -50,7 +51,7 @@ function onTalkEvent(player, npc)
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == true) then
exitTriggerNpc = GetWorldManager():GetActorInWorldByUniqueId("exit_trigger");
player:SetEventStatus(exitTriggerNpc, "pushDefault", true, 0x2);
exitTriggerNpc:SetQuestGraphic(player, 0x3);
exitTriggerNpc:SetQuestGraphic(player, 0x2);
end
end

View file

@ -1,8 +1,6 @@
--Quest Flags
MAN0L0_FLAG_TUTORIAL1_DONE = 0;
MAN0L0_FLAG_TUTORIAL2_DONE = 1;
MAN0L0_FLAG_TUTORIAL3_DONE = 2;
MAN0L0_FLAG_STARTED_TALK_TUT = 0;
MAN0L0_FLAG_MINITUT_DONE1 = 4;
MAN0L0_FLAG_MINITUT_DONE2 = 8;

View file

@ -4,11 +4,11 @@ require ("quests/man/man0l0")
function onSpawn(player, npc)
man0l0Quest = player:GetQuest("man0l0");
if (man0l0Quest ~= nil) then
if (man0l0Quest ~= nil) then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then
npc:SetQuestGraphic(player, 0x2);
end
else
npc:SetQuestGraphic(player, 0x0);
end
end
end

View file

@ -10,8 +10,8 @@ function onSpawn(player, npc)
player:SetEventStatus(npc, "pushDefault", true, 0x2);
npc:SetQuestGraphic(player, 0x3);
else
player:SetEventStatus(npc, "pushDefault", true, 0x2);
npc:SetQuestGraphic(player, 0x3);
player:SetEventStatus(npc, "pushDefault", false, 0x2);
npc:SetQuestGraphic(player, 0x0);
end
end

View file

@ -9,7 +9,7 @@ function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2);
end
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == true) then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_STARTED_TALK_TUT) == true) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
end
end
@ -24,10 +24,10 @@ function onEventStarted(player, npc, triggerName)
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then
--Is doing talk tutorial?
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == false) then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_STARTED_TALK_TUT) == false) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil);
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE, true);
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_STARTED_TALK_TUT, true);
npc:SetQuestGraphic(player, 0x2);
man0l0Quest:SaveData();

View file

@ -7,6 +7,8 @@ function onSpawn(player, npc)
if (man0l0Quest ~= nil) then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then
npc:SetQuestGraphic(player, 0x2);
else
npc:SetQuestGraphic(player, 0x0);
end
end
end

View file

@ -4,7 +4,7 @@ function onSpawn(player, npc)
man0l1Quest = player:GetQuest("Man0l1");
if (man0l1Quest ~= nil) then
npc:SetQuestGraphic(player, 0x3);
npc:SetQuestGraphic(player, 0x2);
end
end