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Merged in dude22072/ffxiv-classic-server-1 (pull request #57)
Achievement Progress Request (0x0135) implementation
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commit
2195b0b7dc
3 changed files with 75 additions and 0 deletions
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@ -2134,6 +2134,43 @@ namespace FFXIVClassic_Map_Server
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return cheevosPacket.BuildPacket(player.actorId);
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}
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public static SubPacket GetAchievementProgress(Player player, uint AchievementID)
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{
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uint progress = 0, progressFlags = 0;
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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string query = @"
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SELECT progress, progressFlags
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FROM characters_achievements
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WHERE characterId = @charId AND achievementId = @cheevoId";
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MySqlCommand cmd = new MySqlCommand(query, conn);
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cmd.Parameters.AddWithValue("@charId", player.actorId);
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cmd.Parameters.AddWithValue("@cheevoId", AchievementID);
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using (MySqlDataReader reader = cmd.ExecuteReader())
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{
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while (reader.Read())
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{
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progress = reader.GetUInt32(0);
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progressFlags = reader.GetUInt32(1);
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}
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}
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}
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catch (MySqlException e)
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{
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Program.Log.Error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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}
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return SendAchievementRatePacket.BuildPacket(player.actorId, AchievementID, progress, progressFlags);
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}
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public static bool CreateLinkshell(Player player, string lsName, ushort lsCrest)
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{
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bool success = false;
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@ -259,6 +259,11 @@ namespace FFXIVClassic_Map_Server
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GroupCreatedPacket groupCreated = new GroupCreatedPacket(subpacket.data);
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Server.GetWorldManager().SendGroupInit(session, groupCreated.groupId);
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break;
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//Achievement Progress Request
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case 0x0135:
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AchievementProgressRequestPacket progressRequest = new AchievementProgressRequestPacket(subpacket.data);
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session.QueuePacket(Database.GetAchievementProgress(session.GetActor(), progressRequest.achievementID));
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break;
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/* RECRUITMENT */
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//Start Recruiting
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case 0x01C3:
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@ -0,0 +1,33 @@
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using System;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.receive
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{
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class AchievementProgressRequestPacket
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{
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public bool invalidPacket = false;
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public uint achievementID;
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public uint responseType;
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public AchievementProgressRequestPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try
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{
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achievementID = binReader.ReadUInt32();
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responseType = binReader.ReadUInt32();
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}
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catch (Exception)
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{
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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