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Linkshell and WorkValue work.

This commit is contained in:
Filip Maj 2016-12-16 20:06:17 -05:00
parent 1148619ca5
commit 2cc63960a7
10 changed files with 156 additions and 45 deletions

View file

@ -75,5 +75,10 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
session.clientConnection.QueuePacket(GroupMembersEndPacket.buildPacket(session.sessionId, session.currentZoneId, time, this), true, false);
}
public virtual void SendInitWorkValues(Session session)
{
}
}
}

View file

@ -5,6 +5,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
using FFXIVClassic.Common;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
@ -15,7 +16,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
public LinkshellWork linkshellWork = new LinkshellWork();
public Dictionary<ulong, LinkshellMember> members = new Dictionary<ulong, LinkshellMember>();
private List<LinkshellMember> members = new List<LinkshellMember>();
public Linkshell(ulong dbId, ulong groupIndex, string name, ushort crestId, uint master, byte rank) : base(groupIndex)
{
@ -48,6 +49,25 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
linkshellWork._memberSave[index].rank = rank;
}
public void AddMember(uint charaId)
{
members.Add(new LinkshellMember(charaId, dbId, 0xa));
members.Sort();
}
public void RemoveMember(uint charaId)
{
for (int i = 0; i < members.Count; i++)
{
if (members[i].charaId == charaId)
{
members.Remove(members[i]);
members.Sort();
break;
}
}
}
public override int GetMemberCount()
{
return members.Count;
@ -61,14 +81,39 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
public override uint GetTypeId()
{
return Group.CompanyGroup;
}
}
public override List<GroupMember> BuildMemberList()
{
List<GroupMember> groupMembers = new List<GroupMember>();
foreach (LinkshellMember member in members.Values)
groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, Server.GetServer().GetSession(member.charaId) != null, Server.GetServer().GetNameForId(member.charaId)));
foreach (LinkshellMember member in members)
groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, Server.GetServer().GetSession(member.charaId) != null, Server.GetServer().GetNameForId(member.charaId)));
return groupMembers;
}
public override void SendInitWorkValues(Session session)
{
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
groupWork.addProperty(this, "linkshellWork._globalSave.master");
groupWork.addProperty(this, "linkshellWork._globalSave.crestIcon[0]");
groupWork.addProperty(this, "linkshellWork._globalSave.rank");
for (int i = 0; i < members.Count; i++)
{
linkshellWork._memberSave[i].rank = members[i].rank;
groupWork.addProperty(this, String.Format("linkshellWork._memberSave[{0}].rank", i));
}
groupWork.setTarget("/_init");
SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
test.DebugPrintSubPacket();
session.clientConnection.QueuePacket(test, true, false);
}
public void LoadMembers()
{
members = Database.GetLSMembers(this);
}
}
}

View file

@ -6,19 +6,22 @@ using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
class LinkshellMember
class LinkshellMember : IComparable<LinkshellMember>
{
public readonly uint charaId;
public readonly ulong lsId;
public readonly ushort slot;
public readonly ushort rank;
public readonly byte rank;
public LinkshellMember(uint charaId, ulong lsId, ushort slot, ushort rank)
public LinkshellMember(uint charaId, ulong lsId, byte rank)
{
this.charaId = charaId;
this.lsId = lsId;
this.slot = slot;
this.rank = rank;
}
public int CompareTo(LinkshellMember other)
{
return Server.GetServer().GetNameForId(charaId).CompareTo(Server.GetServer().GetNameForId(other.charaId));
}
}
}

View file

@ -1,4 +1,5 @@
using FFXIVClassic_World_Server.Actor.Group.Work;
using FFXIVClassic.Common;
using FFXIVClassic_World_Server.Actor.Group.Work;
using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
using System;
using System.Collections.Generic;
@ -27,18 +28,16 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
{
return (uint)(partyGroupWork._globalTemp.owner & 0xFFFFFF);
}
/*
public override void sendWorkValues(Session session)
public override void SendInitWorkValues(Session session)
{
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupId);
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
groupWork.addProperty(this, "partyGroupWork._globalTemp.owner");
groupWork.setTarget("/_init");
SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
session.clientConnection.QueuePacket(test, true, false);
}
*/
}
public override int GetMemberCount()
{

View file

@ -1,4 +1,5 @@
using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
using FFXIVClassic.Common;
using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
using System;
using System.Collections.Generic;
using System.Linq;
@ -37,5 +38,17 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
return groupMembers;
}
public override void SendInitWorkValues(Session session)
{
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
groupWork.addProperty(this, "work._globalTemp.host");
groupWork.addProperty(this, "work._globalTemp.variableCommand");
groupWork.setTarget("/_init");
SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
test.DebugPrintSubPacket();
session.clientConnection.QueuePacket(test, true, false);
}
}
}

View file

@ -1,4 +1,5 @@
using FFXIVClassic_World_Server.Actor.Group.Work;
using FFXIVClassic.Common;
using FFXIVClassic_World_Server.Actor.Group.Work;
using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
using System;
using System.Collections.Generic;
@ -28,11 +29,10 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
work._memberSave[index].conditions = condition;
work._memberSave[index].level = level;
}
/*
public override void sendWorkValues(Session session)
public override void SendInitWorkValues(Session session)
{
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupId);
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
groupWork.addProperty(this, "work._memberSave[0].cdIDOffset");
groupWork.addProperty(this, "work._memberSave[0].placeName");
groupWork.addProperty(this, "work._memberSave[0].conditions");
@ -42,8 +42,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
session.clientConnection.QueuePacket(test, true, false);
}
*/
public override int GetMemberCount()
{
return members.Count;

View file

@ -159,27 +159,26 @@ namespace FFXIVClassic_World_Server
return null;
}
public static Dictionary<ulong, LinkshellMember> GetLSMembers(ulong lsId)
public static List<LinkshellMember> GetLSMembers(Linkshell ls)
{
Dictionary<ulong, LinkshellMember> memberList = new Dictionary<ulong, LinkshellMember>();
List<LinkshellMember> memberList = new List<LinkshellMember>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, slot, rank FROM characters_linkshells WHERE linkshellId = @lsId", conn);
cmd.Parameters.AddWithValue("@lsId", lsId);
MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, rank FROM characters_linkshells WHERE linkshellId = @lsId", conn);
cmd.Parameters.AddWithValue("@lsId", ls.dbId);
using (MySqlDataReader Reader = cmd.ExecuteReader())
{
while (Reader.Read())
{
uint characterId = Reader.GetUInt32("characterId");
ulong linkshellId = Reader.GetUInt64("linkshellId");
ushort slot = Reader.GetUInt16("slot");
ushort rank = Reader.GetUInt16("rank");
byte rank = Reader.GetByte("rank");
LinkshellMember member = new LinkshellMember(characterId, linkshellId, slot, rank);
memberList.Add(characterId, member);
LinkshellMember member = new LinkshellMember(characterId, linkshellId, rank);
memberList.Add(member);
}
}
}
@ -192,6 +191,7 @@ namespace FFXIVClassic_World_Server
conn.Dispose();
}
}
memberList.Sort();
return memberList;
}
@ -203,7 +203,7 @@ namespace FFXIVClassic_World_Server
try
{
conn.Open();
MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, slot, rank FROM characters_linkshells WHERE characterid = @charaId", conn);
MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, rank FROM characters_linkshells WHERE characterid = @charaId", conn);
cmd.Parameters.AddWithValue("@lsId", charaId);
using (MySqlDataReader Reader = cmd.ExecuteReader())
{
@ -211,10 +211,9 @@ namespace FFXIVClassic_World_Server
{
uint characterId = Reader.GetUInt32("characterId");
ulong linkshellId = Reader.GetUInt64("linkshellId");
ushort slot = Reader.GetUInt16("slot");
ushort rank = Reader.GetUInt16("rank");
byte rank = Reader.GetByte("rank");
LinkshellMember member = new LinkshellMember(characterId, linkshellId, slot, rank);
LinkshellMember member = new LinkshellMember(characterId, linkshellId, rank);
memberList.Add(member);
}
}

View file

@ -86,8 +86,7 @@ namespace FFXIVClassic_World_Server
if (result)
{
LinkshellMember newMember = new LinkshellMember(charaId, ls.dbId, 0, 0);
ls.members.Add(charaId, newMember);
ls.AddMember(charaId);
return true;
}
else
@ -112,8 +111,7 @@ namespace FFXIVClassic_World_Server
return false;
//Remove from group instance
if (ls.members.ContainsKey(charaId))
ls.members.Remove(charaId);
ls.RemoveMember(charaId);
return true;
}
@ -129,10 +127,10 @@ namespace FFXIVClassic_World_Server
lock (mGroupLockReference)
{
Linkshell ls = Database.GetLinkshell(mServer.GetGroupIndex(), id);
ls.LoadMembers();
if (ls != null)
{
ls.members = Database.GetLSMembers(id);
{
mLinkshellList.Add(id, ls);
mCurrentWorldGroupsReference.Add(mServer.GetGroupIndex(), ls);
mServer.IncrementGroupIndex();

View file

@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.Packets.Receive.Subpackets
{
class GroupCreatedPacket
{
public ulong groupId;
public string workString;
public bool invalidPacket = false;
public GroupCreatedPacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
groupId = binReader.ReadUInt64();
workString = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' });
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}

View file

@ -1,6 +1,7 @@
using FFXIVClassic.Common;
using FFXIVClassic_World_Server.DataObjects;
using FFXIVClassic_World_Server.DataObjects.Group;
using FFXIVClassic_World_Server.Packets.Receive.Subpackets;
using FFXIVClassic_World_Server.Packets.WorldPackets.Receive;
using FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group;
using System;
@ -161,12 +162,11 @@ namespace FFXIVClassic_World_Server
public void OnReceiveSubPacketFromZone(ZoneServer zoneServer, SubPacket subpacket)
{
uint sessionId = subpacket.header.targetId;
Session session = GetSession(sessionId);
if (subpacket.gameMessage.opcode >= 0x1000)
{
subpacket.DebugPrintSubPacket();
uint targetSession = subpacket.header.targetId;
Session session = GetSession(targetSession);
subpacket.DebugPrintSubPacket();
switch (subpacket.gameMessage.opcode)
{
@ -236,6 +236,21 @@ namespace FFXIVClassic_World_Server
break;
}
}
//Special case for groups. If it's a world group, send values, else send to zone server
else if (subpacket.gameMessage.opcode == 0x133)
{
GroupCreatedPacket groupCreatedPacket = new GroupCreatedPacket(subpacket.data);
if (mCurrentWorldGroups.ContainsKey(groupCreatedPacket.groupId))
{
mCurrentWorldGroups[groupCreatedPacket.groupId].SendInitWorkValues(session);
}
else //Not a world group, send to zone server
{
ClientConnection conn = mZoneSessionList[sessionId].clientConnection;
conn.QueuePacket(subpacket, true, false);
conn.FlushQueuedSendPackets();
}
}
else if (mZoneSessionList.ContainsKey(sessionId))
{
ClientConnection conn = mZoneSessionList[sessionId].clientConnection;