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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Linkshell and WorkValue work.
This commit is contained in:
parent
1148619ca5
commit
2cc63960a7
10 changed files with 156 additions and 45 deletions
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@ -75,5 +75,10 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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session.clientConnection.QueuePacket(GroupMembersEndPacket.buildPacket(session.sessionId, session.currentZoneId, time, this), true, false);
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}
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public virtual void SendInitWorkValues(Session session)
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{
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}
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}
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}
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@ -5,6 +5,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
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using FFXIVClassic.Common;
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namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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@ -15,7 +16,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public LinkshellWork linkshellWork = new LinkshellWork();
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public Dictionary<ulong, LinkshellMember> members = new Dictionary<ulong, LinkshellMember>();
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private List<LinkshellMember> members = new List<LinkshellMember>();
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public Linkshell(ulong dbId, ulong groupIndex, string name, ushort crestId, uint master, byte rank) : base(groupIndex)
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{
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@ -48,6 +49,25 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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linkshellWork._memberSave[index].rank = rank;
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}
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public void AddMember(uint charaId)
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{
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members.Add(new LinkshellMember(charaId, dbId, 0xa));
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members.Sort();
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}
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public void RemoveMember(uint charaId)
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{
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for (int i = 0; i < members.Count; i++)
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{
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if (members[i].charaId == charaId)
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{
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members.Remove(members[i]);
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members.Sort();
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break;
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}
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}
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}
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public override int GetMemberCount()
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{
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return members.Count;
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@ -66,9 +86,34 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public override List<GroupMember> BuildMemberList()
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{
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List<GroupMember> groupMembers = new List<GroupMember>();
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foreach (LinkshellMember member in members.Values)
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foreach (LinkshellMember member in members)
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groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, Server.GetServer().GetSession(member.charaId) != null, Server.GetServer().GetNameForId(member.charaId)));
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return groupMembers;
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}
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public override void SendInitWorkValues(Session session)
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "linkshellWork._globalSave.master");
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groupWork.addProperty(this, "linkshellWork._globalSave.crestIcon[0]");
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groupWork.addProperty(this, "linkshellWork._globalSave.rank");
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for (int i = 0; i < members.Count; i++)
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{
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linkshellWork._memberSave[i].rank = members[i].rank;
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groupWork.addProperty(this, String.Format("linkshellWork._memberSave[{0}].rank", i));
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}
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groupWork.setTarget("/_init");
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SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
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test.DebugPrintSubPacket();
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session.clientConnection.QueuePacket(test, true, false);
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}
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public void LoadMembers()
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{
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members = Database.GetLSMembers(this);
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}
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}
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}
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@ -6,19 +6,22 @@ using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class LinkshellMember
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class LinkshellMember : IComparable<LinkshellMember>
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{
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public readonly uint charaId;
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public readonly ulong lsId;
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public readonly ushort slot;
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public readonly ushort rank;
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public readonly byte rank;
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public LinkshellMember(uint charaId, ulong lsId, ushort slot, ushort rank)
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public LinkshellMember(uint charaId, ulong lsId, byte rank)
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{
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this.charaId = charaId;
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this.lsId = lsId;
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this.slot = slot;
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this.rank = rank;
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}
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public int CompareTo(LinkshellMember other)
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{
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return Server.GetServer().GetNameForId(charaId).CompareTo(Server.GetServer().GetNameForId(other.charaId));
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}
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}
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}
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@ -1,4 +1,5 @@
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using FFXIVClassic_World_Server.Actor.Group.Work;
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using FFXIVClassic.Common;
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using FFXIVClassic_World_Server.Actor.Group.Work;
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using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
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using System;
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using System.Collections.Generic;
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@ -28,17 +29,15 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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return (uint)(partyGroupWork._globalTemp.owner & 0xFFFFFF);
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}
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/*
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public override void sendWorkValues(Session session)
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public override void SendInitWorkValues(Session session)
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupId);
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "partyGroupWork._globalTemp.owner");
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groupWork.setTarget("/_init");
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SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
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session.clientConnection.QueuePacket(test, true, false);
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}
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*/
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public override int GetMemberCount()
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{
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@ -1,4 +1,5 @@
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using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
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using FFXIVClassic.Common;
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using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@ -37,5 +38,17 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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return groupMembers;
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}
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public override void SendInitWorkValues(Session session)
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "work._globalTemp.host");
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groupWork.addProperty(this, "work._globalTemp.variableCommand");
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groupWork.setTarget("/_init");
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SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
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test.DebugPrintSubPacket();
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session.clientConnection.QueuePacket(test, true, false);
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}
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}
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}
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@ -1,4 +1,5 @@
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using FFXIVClassic_World_Server.Actor.Group.Work;
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using FFXIVClassic.Common;
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using FFXIVClassic_World_Server.Actor.Group.Work;
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using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
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using System;
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using System.Collections.Generic;
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@ -29,10 +30,9 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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work._memberSave[index].level = level;
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}
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/*
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public override void sendWorkValues(Session session)
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public override void SendInitWorkValues(Session session)
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupId);
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "work._memberSave[0].cdIDOffset");
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groupWork.addProperty(this, "work._memberSave[0].placeName");
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groupWork.addProperty(this, "work._memberSave[0].conditions");
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@ -42,7 +42,6 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
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session.clientConnection.QueuePacket(test, true, false);
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}
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*/
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public override int GetMemberCount()
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{
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@ -159,27 +159,26 @@ namespace FFXIVClassic_World_Server
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return null;
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}
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public static Dictionary<ulong, LinkshellMember> GetLSMembers(ulong lsId)
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public static List<LinkshellMember> GetLSMembers(Linkshell ls)
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{
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Dictionary<ulong, LinkshellMember> memberList = new Dictionary<ulong, LinkshellMember>();
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List<LinkshellMember> memberList = new List<LinkshellMember>();
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, slot, rank FROM characters_linkshells WHERE linkshellId = @lsId", conn);
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cmd.Parameters.AddWithValue("@lsId", lsId);
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MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, rank FROM characters_linkshells WHERE linkshellId = @lsId", conn);
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cmd.Parameters.AddWithValue("@lsId", ls.dbId);
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using (MySqlDataReader Reader = cmd.ExecuteReader())
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{
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while (Reader.Read())
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{
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uint characterId = Reader.GetUInt32("characterId");
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ulong linkshellId = Reader.GetUInt64("linkshellId");
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ushort slot = Reader.GetUInt16("slot");
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ushort rank = Reader.GetUInt16("rank");
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byte rank = Reader.GetByte("rank");
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LinkshellMember member = new LinkshellMember(characterId, linkshellId, slot, rank);
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memberList.Add(characterId, member);
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LinkshellMember member = new LinkshellMember(characterId, linkshellId, rank);
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memberList.Add(member);
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}
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}
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}
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conn.Dispose();
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}
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}
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memberList.Sort();
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return memberList;
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}
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try
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{
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conn.Open();
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MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, slot, rank FROM characters_linkshells WHERE characterid = @charaId", conn);
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MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, rank FROM characters_linkshells WHERE characterid = @charaId", conn);
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cmd.Parameters.AddWithValue("@lsId", charaId);
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using (MySqlDataReader Reader = cmd.ExecuteReader())
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{
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{
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uint characterId = Reader.GetUInt32("characterId");
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ulong linkshellId = Reader.GetUInt64("linkshellId");
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ushort slot = Reader.GetUInt16("slot");
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ushort rank = Reader.GetUInt16("rank");
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byte rank = Reader.GetByte("rank");
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LinkshellMember member = new LinkshellMember(characterId, linkshellId, slot, rank);
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LinkshellMember member = new LinkshellMember(characterId, linkshellId, rank);
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memberList.Add(member);
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}
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}
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@ -86,8 +86,7 @@ namespace FFXIVClassic_World_Server
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if (result)
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{
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LinkshellMember newMember = new LinkshellMember(charaId, ls.dbId, 0, 0);
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ls.members.Add(charaId, newMember);
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ls.AddMember(charaId);
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return true;
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}
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else
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return false;
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//Remove from group instance
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if (ls.members.ContainsKey(charaId))
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ls.members.Remove(charaId);
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ls.RemoveMember(charaId);
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return true;
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}
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lock (mGroupLockReference)
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{
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Linkshell ls = Database.GetLinkshell(mServer.GetGroupIndex(), id);
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ls.LoadMembers();
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if (ls != null)
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{
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ls.members = Database.GetLSMembers(id);
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mLinkshellList.Add(id, ls);
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mCurrentWorldGroupsReference.Add(mServer.GetGroupIndex(), ls);
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mServer.IncrementGroupIndex();
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@ -0,0 +1,35 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.Packets.Receive.Subpackets
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{
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class GroupCreatedPacket
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{
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public ulong groupId;
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public string workString;
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public bool invalidPacket = false;
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public GroupCreatedPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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groupId = binReader.ReadUInt64();
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workString = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' });
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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using FFXIVClassic.Common;
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using FFXIVClassic_World_Server.DataObjects;
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using FFXIVClassic_World_Server.DataObjects.Group;
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using FFXIVClassic_World_Server.Packets.Receive.Subpackets;
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using FFXIVClassic_World_Server.Packets.WorldPackets.Receive;
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using FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group;
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using System;
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public void OnReceiveSubPacketFromZone(ZoneServer zoneServer, SubPacket subpacket)
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{
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uint sessionId = subpacket.header.targetId;
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Session session = GetSession(sessionId);
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if (subpacket.gameMessage.opcode >= 0x1000)
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{
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subpacket.DebugPrintSubPacket();
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uint targetSession = subpacket.header.targetId;
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Session session = GetSession(targetSession);
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switch (subpacket.gameMessage.opcode)
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{
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break;
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}
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}
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//Special case for groups. If it's a world group, send values, else send to zone server
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else if (subpacket.gameMessage.opcode == 0x133)
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{
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GroupCreatedPacket groupCreatedPacket = new GroupCreatedPacket(subpacket.data);
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if (mCurrentWorldGroups.ContainsKey(groupCreatedPacket.groupId))
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{
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mCurrentWorldGroups[groupCreatedPacket.groupId].SendInitWorkValues(session);
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}
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else //Not a world group, send to zone server
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{
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ClientConnection conn = mZoneSessionList[sessionId].clientConnection;
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conn.QueuePacket(subpacket, true, false);
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conn.FlushQueuedSendPackets();
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}
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}
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else if (mZoneSessionList.ContainsKey(sessionId))
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{
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ClientConnection conn = mZoneSessionList[sessionId].clientConnection;
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