mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-21 20:27:47 +00:00
Save player rotation for relative warps
Make !warp more robust with error handling
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parent
b1a9ced93e
commit
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1 changed files with 119 additions and 64 deletions
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@ -130,26 +130,30 @@ namespace FFXIVClassic_Lobby_Server
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}
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}
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public void doWarp(ConnectedPlayer client, string zone, string privateArea, string sx, string sy, string sz)
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public void doWarp(ConnectedPlayer client, string zone, string privateArea, float x, float y, float z, float r)
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{
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uint zoneId;
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float x,y,z;
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x = Single.Parse(sx);
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y = Single.Parse(sy);
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z = Single.Parse(sz);
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if (zone == null)
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{
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if (client != null)
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mWorldManager.DoZoneChange(client.getActor(), 0, privateArea, 0x2, x, y, z, 0.0f);
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mWorldManager.DoZoneChange(client.getActor(), 0, privateArea, 0x2, x, y, z, r);
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}
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else
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{
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if (zone.ToLower().StartsWith("0x"))
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zoneId = Convert.ToUInt32(zone, 16);
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else
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zoneId = Convert.ToUInt32(zone);
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if (zone.ToLower().StartsWith("0x"))
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{
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try {zoneId = Convert.ToUInt32(zone, 16);}
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catch (FormatException e)
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{return;}
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}
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else
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{
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try {zoneId = Convert.ToUInt32(zone);}
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catch (FormatException e)
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{return;}
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}
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if (mWorldManager.GetZone(zoneId) == null)
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{
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@ -159,12 +163,12 @@ namespace FFXIVClassic_Lobby_Server
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}
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if (client != null)
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mWorldManager.DoZoneChange(client.getActor(), zoneId, privateArea, 0x2, x, y, z, 0.0f);
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mWorldManager.DoZoneChange(client.getActor(), zoneId, privateArea, 0x2, x, y, z, r);
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else
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{
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foreach (KeyValuePair<uint, ConnectedPlayer> entry in mConnectedPlayerList)
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{
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mWorldManager.DoZoneChange(entry.Value.getActor(), zoneId, privateArea, 0x2, x, y, z, 0.0f);
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mWorldManager.DoZoneChange(entry.Value.getActor(), zoneId, privateArea, 0x2, x, y, z, r);
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}
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}
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}
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@ -351,62 +355,113 @@ namespace FFXIVClassic_Lobby_Server
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}
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}
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private void parseWarp(ConnectedPlayer client, string[] split)
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{
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//bool relx = false,
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// rely = false,
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// relz = false;
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float x = 0,
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y = 0,
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z = 0;
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private void parseWarp(ConnectedPlayer client, string[] split)
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{
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//bool relx = false,
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// rely = false,
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// relz = false;
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float x = 0, y = 0, z = 0, r = 0.0f;
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string zone = null, privatearea = null;
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if (split.Length == 2) // Predefined list
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doWarp(client, split[1]);
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else if (split.Length == 4) // X/Y/Z
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{
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#region relativewarp
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if (split[1].StartsWith("@"))
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{
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//relx = true;
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split[1] = split[1].Replace("@", string.Empty);
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if (String.IsNullOrEmpty(split[1]))
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split[1] = "0";
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x = Single.Parse(split[1]) + client.getActor().positionX;
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split[1] = x.ToString();
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}
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if (split[2].StartsWith("@"))
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{
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//rely = true;
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split[2] = split[2].Replace("@", string.Empty);
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if (String.IsNullOrEmpty(split[2]))
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split[2] = "0";
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y = Single.Parse(split[2]) + client.getActor().positionY;
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split[2] = y.ToString();
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}
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if (split[3].StartsWith("@"))
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{
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//relz = true;
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split[3] = split[3].Replace("@", string.Empty);
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if (String.IsNullOrEmpty(split[3]))
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// TODO: Handle !warp Playername
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doWarp(client, split[1]);
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}
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else if (split.Length == 4)
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{
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#region !warp X Y Z
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if (split[1].StartsWith("@"))
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{
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//relx = true;
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split[1] = split[1].Replace("@", string.Empty);
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if (String.IsNullOrEmpty(split[1]))
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split[1] = "0";
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try { x = Single.Parse(split[1]) + client.getActor().positionX; }
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catch (FormatException e)
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{ return; }
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split[1] = x.ToString();
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}
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if (split[2].StartsWith("@"))
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{
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//rely = true;
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split[2] = split[2].Replace("@", string.Empty);
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if (String.IsNullOrEmpty(split[2]))
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split[2] = "0";
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try { y = Single.Parse(split[2]) + client.getActor().positionY; }
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catch (FormatException e)
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{ return; }
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split[2] = y.ToString();
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}
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if (split[3].StartsWith("@"))
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{
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//relz = true;
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split[3] = split[3].Replace("@", string.Empty);
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if (String.IsNullOrEmpty(split[3]))
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split[3] = "0";
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z = Single.Parse(split[3]) + client.getActor().positionZ;
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split[3] = z.ToString();
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try { z = Single.Parse(split[3]) + client.getActor().positionZ; }
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catch (FormatException e)
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{ return; }
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split[3] = z.ToString();
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}
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#endregion
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//sendMessage(client, String.Format("relx: {0}, rely: {1}, relz: {2}, x: {3}, y: {4}, z: {5}, fx: {6}, fy: {7}, fz: {8}", relx, rely, relz, split[1], split[2], split[3], x, y ,z));
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try
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{
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x = Single.Parse(split[1]);
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y = Single.Parse(split[2]);
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z = Single.Parse(split[3]);
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}
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catch (FormatException e)
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{ return; }
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r = client.getActor().rotation;
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//sendMessage(client, String.Format("relx: {0}, rely: {1}, relz: {2}, x: {3}, y: {4}, z: {5}, fx: {6}, fy: {7}, fz: {8}", relx, rely, relz, split[1], split[2], split[3], x, y ,z));
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sendMessage(client, String.Format("Warping to: X: {0}, Y: {1}, Z: {2}", split[1], split[2], split[3]));
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doWarp(client, null, null, split[1], split[2], split[3]);
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}
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else if (split.Length == 5) // Zone + X/Y/Z
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doWarp(client, split[1], null, split[2], split[3], split[4]);
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else if (split.Length == 6) // Zone + instance + X/Y/Z
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doWarp(client, split[1], split[2], split[3], split[4], split[5]);
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#endregion
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}
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else if (split.Length == 5)
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{
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#region !warp Zone X Y Z
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try
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{
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x = Single.Parse(split[2]);
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y = Single.Parse(split[3]);
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z = Single.Parse(split[4]);
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}
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catch (FormatException e)
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{ return; }
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zone = split[1];
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#endregion
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}
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else if (split.Length == 6)
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{
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#region !warp Zone Instance X Y Z
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try
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{
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x = Single.Parse(split[3]);
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y = Single.Parse(split[4]);
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z = Single.Parse(split[5]);
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}
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catch (FormatException e)
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{ return; }
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zone = split[1];
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privatearea = split[2];
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#endregion
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}
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else
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return; // catch any invalid warps here
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doWarp(client, zone, privatearea, x, y, z, r);
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}
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/// <summary>
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@ -696,7 +751,7 @@ namespace FFXIVClassic_Lobby_Server
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#region !warp
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else if (split[0].Equals("warp"))
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{
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{
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parseWarp(client, split);
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return true;
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}
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