diff --git a/FFXIVClassic Map Server/packets/send/Actor/ActorDoEmotePacket.cs b/FFXIVClassic Map Server/packets/send/Actor/ActorDoEmotePacket.cs index bc0b63f5..8c1cadd7 100644 --- a/FFXIVClassic Map Server/packets/send/Actor/ActorDoEmotePacket.cs +++ b/FFXIVClassic Map Server/packets/send/Actor/ActorDoEmotePacket.cs @@ -17,12 +17,15 @@ namespace FFXIVClassic_Map_Server.packets.send.actor { byte[] data = new byte[PACKET_SIZE - 0x20]; + if (targetActorID == 0xC0000000) + targetActorID = playerActorID; + using (MemoryStream mem = new MemoryStream(data)) { using (BinaryWriter binWriter = new BinaryWriter(mem)) { uint realAnimID = 0x5000000 | ((emoteID - 100) << 12); - uint realDescID = 20000 + ((emoteID - 1) * 10) + (targetActorID == playerActorID || targetActorID == 0xC0000000 ? (uint)2 : (uint)1); + uint realDescID = 20000 + ((emoteID - 1) * 10) + (targetActorID == playerActorID ? (uint)2 : (uint)1); binWriter.Write((UInt32)realAnimID); binWriter.Write((UInt32)targetActorID); binWriter.Write((UInt32)realDescID);