mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-22 12:47:46 +00:00
Added all the base code for managing world-scope groups.
This commit is contained in:
parent
09e1e31e79
commit
31b13300ac
20 changed files with 940 additions and 4 deletions
18
FFXIVClassic World Server/DataObjects/Group/Group.cs
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18
FFXIVClassic World Server/DataObjects/Group/Group.cs
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@ -0,0 +1,18 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class Group
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{
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public readonly ulong groupIndex;
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public Group(ulong groupIndex)
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{
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this.groupIndex = groupIndex;
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}
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}
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}
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28
FFXIVClassic World Server/DataObjects/Group/Linkshell.cs
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28
FFXIVClassic World Server/DataObjects/Group/Linkshell.cs
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@ -0,0 +1,28 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class Linkshell : Group
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{
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public ulong dbId;
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public string name;
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public ushort crestId;
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public uint master;
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public ushort rank;
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public Dictionary<ulong, LinkshellMember> members = new Dictionary<ulong, LinkshellMember>();
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public Linkshell(ulong dbId, ulong groupIndex, string name, ushort crestId, uint master, ushort rank) : base(groupIndex)
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{
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this.dbId = dbId;
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this.name = name;
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this.crestId = crestId;
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this.master = master;
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this.rank = rank;
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}
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}
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}
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@ -0,0 +1,24 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class LinkshellMember
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{
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public readonly uint charaId;
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public readonly ulong lsId;
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public readonly ushort slot;
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public readonly ushort rank;
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public LinkshellMember(uint charaId, ulong lsId, ushort slot, ushort rank)
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{
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this.charaId = charaId;
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this.lsId = lsId;
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this.slot = slot;
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this.rank = rank;
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}
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}
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}
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19
FFXIVClassic World Server/DataObjects/Group/Party.cs
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19
FFXIVClassic World Server/DataObjects/Group/Party.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class Party : Group
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{
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public uint leader;
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public List<uint> members = new List<uint>();
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public Party(ulong groupId, uint leaderCharaId) : base(groupId)
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{
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this.leader = leaderCharaId;
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}
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}
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}
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21
FFXIVClassic World Server/DataObjects/Group/Relation.cs
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21
FFXIVClassic World Server/DataObjects/Group/Relation.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class Relation : Group
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{
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public uint charaHost, charaOther;
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public uint command;
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public Relation(ulong groupIndex, uint host, uint other, uint command) : base (groupIndex)
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{
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this.charaHost = host;
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this.charaOther = other;
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this.command = command;
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}
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}
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}
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19
FFXIVClassic World Server/DataObjects/Group/RetainerGroup.cs
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19
FFXIVClassic World Server/DataObjects/Group/RetainerGroup.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class RetainerGroup : Group
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{
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public uint owner;
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public Dictionary<uint, RetainerGroupMember> members = new Dictionary<uint, RetainerGroupMember>();
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public RetainerGroup(ulong groupId, uint owner) : base(groupId)
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{
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this.owner = owner;
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}
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}
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}
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@ -0,0 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class RetainerGroupMember
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{
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}
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}
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@ -4,6 +4,8 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using FFXIVClassic_World_Server.DataObjects;
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using FFXIVClassic_World_Server.DataObjects.Group;
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namespace FFXIVClassic_World_Server
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{
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@ -49,5 +51,137 @@ namespace FFXIVClassic_World_Server
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return 0;
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}
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}
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public static Dictionary<uint, RetainerGroupMember> GetRetainers(uint charaId)
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{
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throw new NotImplementedException();
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}
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public static Linkshell GetLinkshell(ulong groupIndex, ulong id)
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{
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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MySqlCommand cmd = new MySqlCommand("SELECT name, crestIcon, master FROM server_linkshells WHERE id = @lsId", conn);
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cmd.Parameters.AddWithValue("@lsId", id);
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using (MySqlDataReader Reader = cmd.ExecuteReader())
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{
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while (Reader.Read())
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{
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string name = Reader.GetString("name");
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ushort crest = Reader.GetUInt16("crestIcon");
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uint master = Reader.GetUInt32("master");
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Linkshell linkshell = new Linkshell(id, groupIndex, name, crest, master, 0xa);
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return linkshell;
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}
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}
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}
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catch (MySqlException e)
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{
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Program.Log.Error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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}
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return null;
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}
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public static Dictionary<ulong, LinkshellMember> GetLSMembers(ulong lsId)
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{
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Dictionary<ulong, LinkshellMember> memberList = new Dictionary<ulong, LinkshellMember>();
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, slot, rank FROM characters_linkshells WHERE linkshellId = @lsId", conn);
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cmd.Parameters.AddWithValue("@lsId", lsId);
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using (MySqlDataReader Reader = cmd.ExecuteReader())
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{
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while (Reader.Read())
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{
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uint characterId = Reader.GetUInt32("characterId");
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ulong linkshellId = Reader.GetUInt64("linkshellId");
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ushort slot = Reader.GetUInt16("slot");
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ushort rank = Reader.GetUInt16("rank");
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LinkshellMember member = new LinkshellMember(characterId, linkshellId, slot, rank);
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memberList.Add(characterId, member);
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}
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}
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}
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catch (MySqlException e)
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{
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Program.Log.Error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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}
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return memberList;
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}
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public static List<LinkshellMember> GetPlayerLSMembership(uint charaId)
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{
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List<LinkshellMember> memberList = new List<LinkshellMember>();
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, slot, rank FROM characters_linkshells WHERE characterid = @charaId", conn);
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cmd.Parameters.AddWithValue("@lsId", charaId);
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using (MySqlDataReader Reader = cmd.ExecuteReader())
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{
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while (Reader.Read())
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{
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uint characterId = Reader.GetUInt32("characterId");
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ulong linkshellId = Reader.GetUInt64("linkshellId");
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ushort slot = Reader.GetUInt16("slot");
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ushort rank = Reader.GetUInt16("rank");
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LinkshellMember member = new LinkshellMember(characterId, linkshellId, slot, rank);
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memberList.Add(member);
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}
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}
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}
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catch (MySqlException e)
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{
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Program.Log.Error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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}
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return memberList;
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}
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public static ulong CreateLinkshell(string name, ushort crest, uint master)
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{
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throw new NotImplementedException();
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}
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public static bool DeleteLinkshell(ulong lsId)
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{
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throw new NotImplementedException();
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}
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public static bool LinkshellAddPlayer(ulong dbId, uint charaId)
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{
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throw new NotImplementedException();
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}
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public static bool LinkshellRemovePlayer(ulong lsId, uint charaId)
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{
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throw new NotImplementedException();
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}
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}
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}
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156
FFXIVClassic World Server/LinkshellManager.cs
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156
FFXIVClassic World Server/LinkshellManager.cs
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using FFXIVClassic_World_Server.DataObjects.Group;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server
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{
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class LinkshellManager
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{
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private Server mServer;
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private Object mGroupLockReference;
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private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
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private Dictionary<ulong, Linkshell> mLinkshellList = new Dictionary<ulong, Linkshell>();
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public LinkshellManager(Server server, Object groupLock, Dictionary<ulong, Group> worldGroupList)
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{
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mServer = server;
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mGroupLockReference = groupLock;
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mCurrentWorldGroupsReference = worldGroupList;
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}
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//Creates a new linkshell and adds it to the list
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public ulong CreateLinkshell(string name, ushort crest, uint master)
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{
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lock (mGroupLockReference)
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{
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ulong resultId = Database.CreateLinkshell(name, crest, master);
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if (resultId >= 0)
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{
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Linkshell newLs = new Linkshell(resultId, mServer.GetGroupIndex(), name, crest, master, 0xa);
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//Add founder to the LS
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if (AddMemberToLinkshell(master, newLs.groupIndex))
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{
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mLinkshellList.Add(mServer.GetGroupIndex(), newLs);
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mCurrentWorldGroupsReference.Add(mServer.GetGroupIndex(), newLs);
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mServer.IncrementGroupIndex();
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}
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}
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return resultId;
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}
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}
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//Modifies the LS
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public bool ModifyLinkshell()
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{
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return false;
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}
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//Creates a new linkshell and adds it to the list
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public bool DeleteLinkshell(uint groupInstanceId)
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{
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if (mCurrentWorldGroupsReference.ContainsKey(groupInstanceId))
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{
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lock (mGroupLockReference)
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{
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Linkshell ls = (Linkshell)mCurrentWorldGroupsReference[groupInstanceId];
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bool result = Database.DeleteLinkshell(ls.dbId);
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if (result)
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{
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mCurrentWorldGroupsReference.Remove(groupInstanceId);
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mLinkshellList.Remove(groupInstanceId);
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return true;
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}
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}
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}
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return false;
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}
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//Adds a player to the linkshell
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public bool AddMemberToLinkshell(uint charaId, ulong groupId)
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{
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//Get the LS
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Linkshell ls = GetLinkshell(groupId);
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if (ls == null)
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return false;
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//Add player to ls in db
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lock (mGroupLockReference)
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{
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bool result = Database.LinkshellAddPlayer(ls.dbId, charaId);
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if (result)
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{
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LinkshellMember newMember = new LinkshellMember(charaId, ls.dbId, 0, 0);
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ls.members.Add(charaId, newMember);
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return true;
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}
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else
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return false;
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}
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}
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//Removes a player from the linkshell
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public bool RemoveMemberFromLinkshell(uint charaId, ulong groupId)
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{
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//Get the LS
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Linkshell ls = GetLinkshell(groupId);
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if (ls == null)
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return false;
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//Delete the player in the db
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lock (mGroupLockReference)
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{
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bool result = Database.LinkshellRemovePlayer(ls.dbId, charaId);
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if (!result)
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return false;
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//Remove from group instance
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if (ls.members.ContainsKey(charaId))
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ls.members.Remove(charaId);
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return true;
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}
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}
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//Get a single linkshell group either already instantiated or make one from the db
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public Linkshell GetLinkshell(ulong id)
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{
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if (mLinkshellList.ContainsKey(id))
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return mLinkshellList[id];
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else
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{
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lock (mGroupLockReference)
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{
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Linkshell ls = Database.GetLinkshell(mServer.GetGroupIndex(), id);
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if (ls != null)
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{
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ls.members = Database.GetLSMembers(id);
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mLinkshellList.Add(id, ls);
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mCurrentWorldGroupsReference.Add(mServer.GetGroupIndex(), ls);
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mServer.IncrementGroupIndex();
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return ls;
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}
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}
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}
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return null;
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}
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//Get the linkshells player is part of
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public List<Linkshell> GetPlayerLinkshellMembership(uint charaId)
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{
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List<LinkshellMember> memberships = Database.GetPlayerLSMembership(charaId);
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List<Linkshell> linkshells = new List<Linkshell>();
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foreach (LinkshellMember membership in memberships)
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linkshells.Add(GetLinkshell(membership.lsId));
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return linkshells;
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}
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}
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}
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@ -0,0 +1,43 @@
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using System;
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using System.IO;
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namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
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{
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class GroupControlCreateModifyPacket
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{
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public const byte GROUP_CONTROL_CREATE = 0;
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public const byte GROUP_CONTROL_MODIFY = 1;
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public const byte GROUP_PARTY = 0;
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public const byte GROUP_RETAINER = 1;
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public const byte GROUP_LINKSHELL = 2;
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public const byte GROUP_RELATION = 3;
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public bool invalidPacket = false;
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public byte controlCode;
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public ulong groupId;
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public byte groupType;
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public GroupControlCreateModifyPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try
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{
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controlCode = binReader.ReadByte();
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groupType = binReader.ReadByte();
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groupId = binReader.ReadUInt64();
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//Work value data
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}
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catch (Exception)
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{
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invalidPacket = true;
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}
|
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}
|
||||
}
|
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}
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}
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}
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@ -0,0 +1,34 @@
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using System;
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using System.IO;
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namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
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{
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class GroupControlGetDeletePacket
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{
|
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public const byte GROUP_CONTROL_GET = 0;
|
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public const byte GROUP_CONTROL_DELETE = 1;
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public bool invalidPacket = false;
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public uint controlCode;
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public ulong groupId;
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||||
|
||||
public GroupControlGetDeletePacket(byte[] data)
|
||||
{
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryReader binReader = new BinaryReader(mem))
|
||||
{
|
||||
try
|
||||
{
|
||||
controlCode = binReader.ReadUInt32();
|
||||
groupId = binReader.ReadUInt64();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
invalidPacket = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
|
||||
{
|
||||
class GroupMemberChangePacket
|
||||
{
|
||||
public const int GROUP_MEMBER_ADD = 0;
|
||||
public const int GROUP_MEMBER_REMOVE = 0;
|
||||
|
||||
public bool invalidPacket = false;
|
||||
public uint controlCode;
|
||||
public ulong groupId;
|
||||
public uint memberId;
|
||||
|
||||
public GroupMemberChangePacket(byte[] data)
|
||||
{
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryReader binReader = new BinaryReader(mem))
|
||||
{
|
||||
try
|
||||
{
|
||||
controlCode = binReader.ReadUInt32();
|
||||
groupId = binReader.ReadUInt64();
|
||||
memberId = binReader.ReadUInt32();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
invalidPacket = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_World_Server.DataObjects;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send.Group
|
||||
{
|
||||
class GroupMemberListEndPacket
|
||||
{
|
||||
public const ushort OPCODE = 0x1022;
|
||||
public const uint PACKET_SIZE = 0x28;
|
||||
|
||||
public static SubPacket BuildPacket(Session session, ulong groupId)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
binWriter.Write((UInt64)groupId);
|
||||
}
|
||||
}
|
||||
|
||||
return new SubPacket(true, OPCODE, 0, session.sessionId, data);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_World_Server.DataObjects;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send.Group
|
||||
{
|
||||
class GroupMemberListPacket
|
||||
{
|
||||
public const ushort OPCODE = 0x1021;
|
||||
public const uint PACKET_SIZE = 0x2C;
|
||||
|
||||
public static SubPacket BuildPacket(Session session, ulong groupId, uint numMembersInPacket)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
binWriter.Write((UInt64)groupId);
|
||||
binWriter.Write((UInt32)numMembersInPacket);
|
||||
|
||||
//Members
|
||||
}
|
||||
}
|
||||
|
||||
return new SubPacket(true, OPCODE, 0, session.sessionId, data);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_World_Server.DataObjects;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send.Group
|
||||
{
|
||||
class GroupMemberListStartPacket
|
||||
{
|
||||
public const ushort OPCODE = 0x1020;
|
||||
public const uint PACKET_SIZE = 0x30;
|
||||
|
||||
public static SubPacket BuildPacket(Session session, int resultCode, ulong groupId, int numMembers)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
binWriter.Write((UInt32) resultCode);
|
||||
binWriter.Write((UInt64) groupId);
|
||||
binWriter.Write((UInt32) numMembers);
|
||||
}
|
||||
}
|
||||
|
||||
return new SubPacket(true, OPCODE, 0, session.sessionId, data);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_World_Server.DataObjects;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send.Group
|
||||
{
|
||||
class GroupWorkValuesPacket
|
||||
{
|
||||
public const ushort OPCODE = 0x1023;
|
||||
public const uint PACKET_SIZE = 0x80;
|
||||
|
||||
public static SubPacket BuildPacket(Session session, ulong groupId)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
binWriter.Write((UInt64)groupId);
|
||||
//Write data
|
||||
}
|
||||
}
|
||||
|
||||
return new SubPacket(true, OPCODE, 0, session.sessionId, data);
|
||||
}
|
||||
}
|
||||
}
|
85
FFXIVClassic World Server/PartyManager.cs
Normal file
85
FFXIVClassic World Server/PartyManager.cs
Normal file
|
@ -0,0 +1,85 @@
|
|||
using FFXIVClassic_World_Server.DataObjects.Group;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FFXIVClassic_World_Server
|
||||
{
|
||||
class PartyManager
|
||||
{
|
||||
private Server mServer;
|
||||
private Object mGroupLockReference;
|
||||
private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
|
||||
private Dictionary<ulong, Party> mPartyList = new Dictionary<ulong, Party>();
|
||||
|
||||
public PartyManager(Server server, Object groupLock, Dictionary<ulong, Group> worldGroupList)
|
||||
{
|
||||
mServer = server;
|
||||
mGroupLockReference = groupLock;
|
||||
mCurrentWorldGroupsReference = worldGroupList;
|
||||
}
|
||||
|
||||
public void CreateParty(uint leaderCharaId)
|
||||
{
|
||||
lock (mGroupLockReference)
|
||||
{
|
||||
ulong groupId = mServer.GetGroupIndex();
|
||||
Party party = new Party(groupId, leaderCharaId);
|
||||
mPartyList.Add(groupId, party);
|
||||
mCurrentWorldGroupsReference.Add(groupId, party);
|
||||
mServer.IncrementGroupIndex();
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteParty(ulong groupId)
|
||||
{
|
||||
if (mCurrentWorldGroupsReference.ContainsKey(groupId))
|
||||
mCurrentWorldGroupsReference.Remove(groupId);
|
||||
if (mPartyList.ContainsKey(groupId))
|
||||
mPartyList.Remove(groupId);
|
||||
}
|
||||
|
||||
public bool AddToParty(ulong groupId, uint charaId)
|
||||
{
|
||||
if (mPartyList.ContainsKey(groupId))
|
||||
{
|
||||
Party party = mPartyList[groupId];
|
||||
if (!party.members.Contains(charaId))
|
||||
party.members.Add(charaId);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public int RemoveFromParty(ulong groupId, uint charaId)
|
||||
{
|
||||
if (mPartyList.ContainsKey(groupId))
|
||||
{
|
||||
Party party = mPartyList[groupId];
|
||||
if (party.members.Contains(charaId))
|
||||
{
|
||||
party.members.Remove(charaId);
|
||||
|
||||
//If current ldr, make a new ldr if not empty pt
|
||||
if (party.leader == charaId && party.members.Count != 0)
|
||||
party.leader = party.members[0];
|
||||
}
|
||||
return party.members.Count;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public bool ChangeLeader(ulong groupId, uint charaId)
|
||||
{
|
||||
if (mPartyList.ContainsKey(groupId))
|
||||
{
|
||||
Party party = mPartyList[groupId];
|
||||
if (party.members.Contains(charaId))
|
||||
{
|
||||
party.leader = charaId;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
41
FFXIVClassic World Server/RelationGroupManager.cs
Normal file
41
FFXIVClassic World Server/RelationGroupManager.cs
Normal file
|
@ -0,0 +1,41 @@
|
|||
using FFXIVClassic_World_Server.DataObjects.Group;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FFXIVClassic_World_Server
|
||||
{
|
||||
class RelationGroupManager
|
||||
{
|
||||
private Server mServer;
|
||||
private Object mGroupLockReference;
|
||||
private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
|
||||
private Dictionary<ulong, Relation> mRelationList = new Dictionary<ulong, Relation>();
|
||||
|
||||
public RelationGroupManager(Server server, Object groupLock, Dictionary<ulong, Group> worldGroupList)
|
||||
{
|
||||
mServer = server;
|
||||
mGroupLockReference = groupLock;
|
||||
mCurrentWorldGroupsReference = worldGroupList;
|
||||
}
|
||||
|
||||
public void CreateRelationGroup(uint hostCharaId, uint otherCharaId, uint command)
|
||||
{
|
||||
lock (mGroupLockReference)
|
||||
{
|
||||
ulong groupIndex = mServer.GetGroupIndex();
|
||||
Relation relation = new Relation(groupIndex, hostCharaId, otherCharaId, command);
|
||||
mRelationList.Add(groupIndex, relation);
|
||||
mCurrentWorldGroupsReference.Add(groupIndex, relation);
|
||||
mServer.IncrementGroupIndex();
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteRelationGroup(ulong groupId)
|
||||
{
|
||||
if (mRelationList.ContainsKey(groupId))
|
||||
mRelationList.Remove(groupId);
|
||||
if (mCurrentWorldGroupsReference.ContainsKey(groupId))
|
||||
mCurrentWorldGroupsReference.Remove(groupId);
|
||||
}
|
||||
}
|
||||
}
|
63
FFXIVClassic World Server/RetainerGroupManager.cs
Normal file
63
FFXIVClassic World Server/RetainerGroupManager.cs
Normal file
|
@ -0,0 +1,63 @@
|
|||
using FFXIVClassic_World_Server.DataObjects.Group;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_World_Server
|
||||
{
|
||||
class RetainerGroupManager
|
||||
{
|
||||
private Server mServer;
|
||||
private Object mGroupLockReference;
|
||||
private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
|
||||
private Dictionary<uint, RetainerGroup> mRetainerGroupList = new Dictionary<uint, RetainerGroup>();
|
||||
|
||||
public RetainerGroupManager(Server server, Object groupLock, Dictionary<ulong, Group> worldGroupList)
|
||||
{
|
||||
mServer = server;
|
||||
mGroupLockReference = groupLock;
|
||||
mCurrentWorldGroupsReference = worldGroupList;
|
||||
}
|
||||
|
||||
public RetainerGroup GetRetainerGroup(uint charaId)
|
||||
{
|
||||
if (!mRetainerGroupList.ContainsKey(charaId))
|
||||
return LoadRetainerGroup(charaId);
|
||||
else
|
||||
return mRetainerGroupList[charaId];
|
||||
}
|
||||
|
||||
private RetainerGroup LoadRetainerGroup(uint charaId)
|
||||
{
|
||||
lock(mGroupLockReference)
|
||||
{
|
||||
ulong groupId = mServer.GetGroupIndex();
|
||||
RetainerGroup retainerGroup = new RetainerGroup(groupId, charaId);
|
||||
|
||||
Dictionary<uint, RetainerGroupMember> members = Database.GetRetainers(charaId);
|
||||
if (members == null)
|
||||
return null;
|
||||
|
||||
retainerGroup.members = members;
|
||||
mRetainerGroupList.Add(charaId, retainerGroup);
|
||||
mCurrentWorldGroupsReference.Add(groupId, retainerGroup);
|
||||
|
||||
mServer.IncrementGroupIndex();
|
||||
|
||||
return retainerGroup;
|
||||
}
|
||||
}
|
||||
|
||||
public void AddRetainerToGroup(ulong charaId, uint retainerId)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void RemoveRetainerFromGroup(ulong charaId, uint retainerId)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,8 @@
|
|||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_World_Server.DataObjects;
|
||||
using FFXIVClassic_World_Server.DataObjects.Group;
|
||||
using FFXIVClassic_World_Server.Packets.WorldPackets.Receive;
|
||||
using FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
|
@ -13,22 +15,36 @@ namespace FFXIVClassic_World_Server
|
|||
public const int FFXIV_MAP_PORT = 54992;
|
||||
public const int BUFFER_SIZE = 0xFFFF; //Max basepacket size is 0xFFFF
|
||||
public const int BACKLOG = 100;
|
||||
public const int HEALTH_THREAD_SLEEP_TIME = 5;
|
||||
|
||||
private static Server mSelf;
|
||||
|
||||
//Connection and Session Management
|
||||
private Socket mServerSocket;
|
||||
|
||||
WorldManager mWorldManager;
|
||||
PacketProcessor mPacketProcessor;
|
||||
|
||||
private List<ClientConnection> mConnectionList = new List<ClientConnection>();
|
||||
|
||||
private Dictionary<uint, Session> mZoneSessionList = new Dictionary<uint, Session>();
|
||||
private Dictionary<uint, Session> mChatSessionList = new Dictionary<uint, Session>();
|
||||
|
||||
//World Scope Group Management
|
||||
private Object mGroupLock = new object();
|
||||
private ulong mRunningGroupIndex = 1;
|
||||
private Dictionary<ulong, Group> mCurrentWorldGroups = new Dictionary<ulong, Group>();
|
||||
|
||||
private PartyManager mPartyManager;
|
||||
private RetainerGroupManager mRetainerGroupManager;
|
||||
private LinkshellManager mLinkshellManager;
|
||||
private RelationGroupManager mRelationGroupManager;
|
||||
|
||||
public Server()
|
||||
{
|
||||
mSelf = this;
|
||||
mPartyManager = new PartyManager(this, mGroupLock, mCurrentWorldGroups);
|
||||
mLinkshellManager = new LinkshellManager(this, mGroupLock, mCurrentWorldGroups);
|
||||
mRetainerGroupManager = new RetainerGroupManager(this, mGroupLock, mCurrentWorldGroups);
|
||||
mRelationGroupManager = new RelationGroupManager(this, mGroupLock, mCurrentWorldGroups);
|
||||
}
|
||||
|
||||
public static Server GetServer()
|
||||
|
@ -135,7 +151,7 @@ namespace FFXIVClassic_World_Server
|
|||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public void OnReceiveSubPacketFromZone(ZoneServer zoneServer, SubPacket subpacket)
|
||||
{
|
||||
uint sessionId = subpacket.header.targetId;
|
||||
|
@ -187,6 +203,65 @@ namespace FFXIVClassic_World_Server
|
|||
GetWorldManager().DoZoneServerChange(session, zoneChangePacket.destinationZoneId, "", zoneChangePacket.destinationSpawnType, zoneChangePacket.destinationX, zoneChangePacket.destinationY, zoneChangePacket.destinationZ, zoneChangePacket.destinationRot);
|
||||
}
|
||||
|
||||
break;
|
||||
//Group Control Create or Modify
|
||||
case 0x1020:
|
||||
GroupControlCreateModifyPacket gCreateModifyPacket = new GroupControlCreateModifyPacket(subpacket.data);
|
||||
|
||||
if (gCreateModifyPacket.controlCode == GroupControlCreateModifyPacket.GROUP_CONTROL_CREATE)
|
||||
{
|
||||
ulong groupId;
|
||||
switch (gCreateModifyPacket.groupType)
|
||||
{
|
||||
case GroupControlCreateModifyPacket.GROUP_PARTY:
|
||||
//mPartyManager.CreateParty();
|
||||
break;
|
||||
case GroupControlCreateModifyPacket.GROUP_RETAINER:
|
||||
//mPartyManager.CreateParty();
|
||||
break;
|
||||
case GroupControlCreateModifyPacket.GROUP_LINKSHELL:
|
||||
//mPartyManager.CreateParty();
|
||||
break;
|
||||
case GroupControlCreateModifyPacket.GROUP_RELATION:
|
||||
//mPartyManager.CreateParty();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (gCreateModifyPacket.controlCode == GroupControlCreateModifyPacket.GROUP_CONTROL_MODIFY)
|
||||
{
|
||||
switch (gCreateModifyPacket.groupType)
|
||||
{
|
||||
case GroupControlCreateModifyPacket.GROUP_PARTY:
|
||||
//mPartyManager.CreateParty();
|
||||
break;
|
||||
case GroupControlCreateModifyPacket.GROUP_RETAINER:
|
||||
//mPartyManager.CreateParty();
|
||||
break;
|
||||
case GroupControlCreateModifyPacket.GROUP_LINKSHELL:
|
||||
//mPartyManager.CreateParty();
|
||||
break;
|
||||
case GroupControlCreateModifyPacket.GROUP_RELATION:
|
||||
//mPartyManager.CreateParty();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
//Group Control Get or Delete
|
||||
case 0x1021:
|
||||
GroupControlGetDeletePacket gGetDeletePacket = new GroupControlGetDeletePacket(subpacket.data);
|
||||
if (gGetDeletePacket.controlCode == GroupControlGetDeletePacket.GROUP_CONTROL_GET)
|
||||
{
|
||||
|
||||
}
|
||||
else if (gGetDeletePacket.controlCode == GroupControlGetDeletePacket.GROUP_CONTROL_DELETE)
|
||||
{
|
||||
|
||||
}
|
||||
break;
|
||||
//Group Add/Remove Member
|
||||
case 0x1022:
|
||||
GroupMemberChangePacket gMemberChangePacket = new GroupMemberChangePacket(subpacket.data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -333,9 +408,19 @@ namespace FFXIVClassic_World_Server
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public void IncrementGroupIndex()
|
||||
{
|
||||
mRunningGroupIndex++;
|
||||
}
|
||||
|
||||
public ulong GetGroupIndex()
|
||||
{
|
||||
return mRunningGroupIndex;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue