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Added all the base code for managing world-scope groups.

This commit is contained in:
Filip Maj 2016-12-12 19:03:25 -05:00
parent 09e1e31e79
commit 31b13300ac
20 changed files with 940 additions and 4 deletions

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@ -0,0 +1,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
class Group
{
public readonly ulong groupIndex;
public Group(ulong groupIndex)
{
this.groupIndex = groupIndex;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
class Linkshell : Group
{
public ulong dbId;
public string name;
public ushort crestId;
public uint master;
public ushort rank;
public Dictionary<ulong, LinkshellMember> members = new Dictionary<ulong, LinkshellMember>();
public Linkshell(ulong dbId, ulong groupIndex, string name, ushort crestId, uint master, ushort rank) : base(groupIndex)
{
this.dbId = dbId;
this.name = name;
this.crestId = crestId;
this.master = master;
this.rank = rank;
}
}
}

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@ -0,0 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
class LinkshellMember
{
public readonly uint charaId;
public readonly ulong lsId;
public readonly ushort slot;
public readonly ushort rank;
public LinkshellMember(uint charaId, ulong lsId, ushort slot, ushort rank)
{
this.charaId = charaId;
this.lsId = lsId;
this.slot = slot;
this.rank = rank;
}
}
}

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@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
class Party : Group
{
public uint leader;
public List<uint> members = new List<uint>();
public Party(ulong groupId, uint leaderCharaId) : base(groupId)
{
this.leader = leaderCharaId;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
class Relation : Group
{
public uint charaHost, charaOther;
public uint command;
public Relation(ulong groupIndex, uint host, uint other, uint command) : base (groupIndex)
{
this.charaHost = host;
this.charaOther = other;
this.command = command;
}
}
}

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@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
class RetainerGroup : Group
{
public uint owner;
public Dictionary<uint, RetainerGroupMember> members = new Dictionary<uint, RetainerGroupMember>();
public RetainerGroup(ulong groupId, uint owner) : base(groupId)
{
this.owner = owner;
}
}
}

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
class RetainerGroupMember
{
}
}

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@ -4,6 +4,8 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_World_Server.DataObjects;
using FFXIVClassic_World_Server.DataObjects.Group;
namespace FFXIVClassic_World_Server
{
@ -49,5 +51,137 @@ namespace FFXIVClassic_World_Server
return 0;
}
}
public static Dictionary<uint, RetainerGroupMember> GetRetainers(uint charaId)
{
throw new NotImplementedException();
}
public static Linkshell GetLinkshell(ulong groupIndex, ulong id)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd = new MySqlCommand("SELECT name, crestIcon, master FROM server_linkshells WHERE id = @lsId", conn);
cmd.Parameters.AddWithValue("@lsId", id);
using (MySqlDataReader Reader = cmd.ExecuteReader())
{
while (Reader.Read())
{
string name = Reader.GetString("name");
ushort crest = Reader.GetUInt16("crestIcon");
uint master = Reader.GetUInt32("master");
Linkshell linkshell = new Linkshell(id, groupIndex, name, crest, master, 0xa);
return linkshell;
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return null;
}
public static Dictionary<ulong, LinkshellMember> GetLSMembers(ulong lsId)
{
Dictionary<ulong, LinkshellMember> memberList = new Dictionary<ulong, LinkshellMember>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, slot, rank FROM characters_linkshells WHERE linkshellId = @lsId", conn);
cmd.Parameters.AddWithValue("@lsId", lsId);
using (MySqlDataReader Reader = cmd.ExecuteReader())
{
while (Reader.Read())
{
uint characterId = Reader.GetUInt32("characterId");
ulong linkshellId = Reader.GetUInt64("linkshellId");
ushort slot = Reader.GetUInt16("slot");
ushort rank = Reader.GetUInt16("rank");
LinkshellMember member = new LinkshellMember(characterId, linkshellId, slot, rank);
memberList.Add(characterId, member);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return memberList;
}
public static List<LinkshellMember> GetPlayerLSMembership(uint charaId)
{
List<LinkshellMember> memberList = new List<LinkshellMember>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, slot, rank FROM characters_linkshells WHERE characterid = @charaId", conn);
cmd.Parameters.AddWithValue("@lsId", charaId);
using (MySqlDataReader Reader = cmd.ExecuteReader())
{
while (Reader.Read())
{
uint characterId = Reader.GetUInt32("characterId");
ulong linkshellId = Reader.GetUInt64("linkshellId");
ushort slot = Reader.GetUInt16("slot");
ushort rank = Reader.GetUInt16("rank");
LinkshellMember member = new LinkshellMember(characterId, linkshellId, slot, rank);
memberList.Add(member);
}
}
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return memberList;
}
public static ulong CreateLinkshell(string name, ushort crest, uint master)
{
throw new NotImplementedException();
}
public static bool DeleteLinkshell(ulong lsId)
{
throw new NotImplementedException();
}
public static bool LinkshellAddPlayer(ulong dbId, uint charaId)
{
throw new NotImplementedException();
}
public static bool LinkshellRemovePlayer(ulong lsId, uint charaId)
{
throw new NotImplementedException();
}
}
}

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@ -0,0 +1,156 @@
using FFXIVClassic_World_Server.DataObjects.Group;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server
{
class LinkshellManager
{
private Server mServer;
private Object mGroupLockReference;
private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
private Dictionary<ulong, Linkshell> mLinkshellList = new Dictionary<ulong, Linkshell>();
public LinkshellManager(Server server, Object groupLock, Dictionary<ulong, Group> worldGroupList)
{
mServer = server;
mGroupLockReference = groupLock;
mCurrentWorldGroupsReference = worldGroupList;
}
//Creates a new linkshell and adds it to the list
public ulong CreateLinkshell(string name, ushort crest, uint master)
{
lock (mGroupLockReference)
{
ulong resultId = Database.CreateLinkshell(name, crest, master);
if (resultId >= 0)
{
Linkshell newLs = new Linkshell(resultId, mServer.GetGroupIndex(), name, crest, master, 0xa);
//Add founder to the LS
if (AddMemberToLinkshell(master, newLs.groupIndex))
{
mLinkshellList.Add(mServer.GetGroupIndex(), newLs);
mCurrentWorldGroupsReference.Add(mServer.GetGroupIndex(), newLs);
mServer.IncrementGroupIndex();
}
}
return resultId;
}
}
//Modifies the LS
public bool ModifyLinkshell()
{
return false;
}
//Creates a new linkshell and adds it to the list
public bool DeleteLinkshell(uint groupInstanceId)
{
if (mCurrentWorldGroupsReference.ContainsKey(groupInstanceId))
{
lock (mGroupLockReference)
{
Linkshell ls = (Linkshell)mCurrentWorldGroupsReference[groupInstanceId];
bool result = Database.DeleteLinkshell(ls.dbId);
if (result)
{
mCurrentWorldGroupsReference.Remove(groupInstanceId);
mLinkshellList.Remove(groupInstanceId);
return true;
}
}
}
return false;
}
//Adds a player to the linkshell
public bool AddMemberToLinkshell(uint charaId, ulong groupId)
{
//Get the LS
Linkshell ls = GetLinkshell(groupId);
if (ls == null)
return false;
//Add player to ls in db
lock (mGroupLockReference)
{
bool result = Database.LinkshellAddPlayer(ls.dbId, charaId);
if (result)
{
LinkshellMember newMember = new LinkshellMember(charaId, ls.dbId, 0, 0);
ls.members.Add(charaId, newMember);
return true;
}
else
return false;
}
}
//Removes a player from the linkshell
public bool RemoveMemberFromLinkshell(uint charaId, ulong groupId)
{
//Get the LS
Linkshell ls = GetLinkshell(groupId);
if (ls == null)
return false;
//Delete the player in the db
lock (mGroupLockReference)
{
bool result = Database.LinkshellRemovePlayer(ls.dbId, charaId);
if (!result)
return false;
//Remove from group instance
if (ls.members.ContainsKey(charaId))
ls.members.Remove(charaId);
return true;
}
}
//Get a single linkshell group either already instantiated or make one from the db
public Linkshell GetLinkshell(ulong id)
{
if (mLinkshellList.ContainsKey(id))
return mLinkshellList[id];
else
{
lock (mGroupLockReference)
{
Linkshell ls = Database.GetLinkshell(mServer.GetGroupIndex(), id);
if (ls != null)
{
ls.members = Database.GetLSMembers(id);
mLinkshellList.Add(id, ls);
mCurrentWorldGroupsReference.Add(mServer.GetGroupIndex(), ls);
mServer.IncrementGroupIndex();
return ls;
}
}
}
return null;
}
//Get the linkshells player is part of
public List<Linkshell> GetPlayerLinkshellMembership(uint charaId)
{
List<LinkshellMember> memberships = Database.GetPlayerLSMembership(charaId);
List<Linkshell> linkshells = new List<Linkshell>();
foreach (LinkshellMember membership in memberships)
linkshells.Add(GetLinkshell(membership.lsId));
return linkshells;
}
}
}

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@ -0,0 +1,43 @@
using System;
using System.IO;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
{
class GroupControlCreateModifyPacket
{
public const byte GROUP_CONTROL_CREATE = 0;
public const byte GROUP_CONTROL_MODIFY = 1;
public const byte GROUP_PARTY = 0;
public const byte GROUP_RETAINER = 1;
public const byte GROUP_LINKSHELL = 2;
public const byte GROUP_RELATION = 3;
public bool invalidPacket = false;
public byte controlCode;
public ulong groupId;
public byte groupType;
public GroupControlCreateModifyPacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try
{
controlCode = binReader.ReadByte();
groupType = binReader.ReadByte();
groupId = binReader.ReadUInt64();
//Work value data
}
catch (Exception)
{
invalidPacket = true;
}
}
}
}
}
}

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@ -0,0 +1,34 @@
using System;
using System.IO;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
{
class GroupControlGetDeletePacket
{
public const byte GROUP_CONTROL_GET = 0;
public const byte GROUP_CONTROL_DELETE = 1;
public bool invalidPacket = false;
public uint controlCode;
public ulong groupId;
public GroupControlGetDeletePacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try
{
controlCode = binReader.ReadUInt32();
groupId = binReader.ReadUInt64();
}
catch (Exception)
{
invalidPacket = true;
}
}
}
}
}
}

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@ -0,0 +1,36 @@
using System;
using System.IO;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
{
class GroupMemberChangePacket
{
public const int GROUP_MEMBER_ADD = 0;
public const int GROUP_MEMBER_REMOVE = 0;
public bool invalidPacket = false;
public uint controlCode;
public ulong groupId;
public uint memberId;
public GroupMemberChangePacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try
{
controlCode = binReader.ReadUInt32();
groupId = binReader.ReadUInt64();
memberId = binReader.ReadUInt32();
}
catch (Exception)
{
invalidPacket = true;
}
}
}
}
}
}

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@ -0,0 +1,28 @@
using FFXIVClassic.Common;
using FFXIVClassic_World_Server.DataObjects;
using System;
using System.IO;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send.Group
{
class GroupMemberListEndPacket
{
public const ushort OPCODE = 0x1022;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(Session session, ulong groupId)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt64)groupId);
}
}
return new SubPacket(true, OPCODE, 0, session.sessionId, data);
}
}
}

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@ -0,0 +1,31 @@
using FFXIVClassic.Common;
using FFXIVClassic_World_Server.DataObjects;
using System;
using System.IO;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send.Group
{
class GroupMemberListPacket
{
public const ushort OPCODE = 0x1021;
public const uint PACKET_SIZE = 0x2C;
public static SubPacket BuildPacket(Session session, ulong groupId, uint numMembersInPacket)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt64)groupId);
binWriter.Write((UInt32)numMembersInPacket);
//Members
}
}
return new SubPacket(true, OPCODE, 0, session.sessionId, data);
}
}
}

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@ -0,0 +1,30 @@
using FFXIVClassic.Common;
using FFXIVClassic_World_Server.DataObjects;
using System;
using System.IO;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send.Group
{
class GroupMemberListStartPacket
{
public const ushort OPCODE = 0x1020;
public const uint PACKET_SIZE = 0x30;
public static SubPacket BuildPacket(Session session, int resultCode, ulong groupId, int numMembers)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt32) resultCode);
binWriter.Write((UInt64) groupId);
binWriter.Write((UInt32) numMembers);
}
}
return new SubPacket(true, OPCODE, 0, session.sessionId, data);
}
}
}

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@ -0,0 +1,29 @@
using FFXIVClassic.Common;
using FFXIVClassic_World_Server.DataObjects;
using System;
using System.IO;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send.Group
{
class GroupWorkValuesPacket
{
public const ushort OPCODE = 0x1023;
public const uint PACKET_SIZE = 0x80;
public static SubPacket BuildPacket(Session session, ulong groupId)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt64)groupId);
//Write data
}
}
return new SubPacket(true, OPCODE, 0, session.sessionId, data);
}
}
}

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@ -0,0 +1,85 @@
using FFXIVClassic_World_Server.DataObjects.Group;
using System;
using System.Collections.Generic;
namespace FFXIVClassic_World_Server
{
class PartyManager
{
private Server mServer;
private Object mGroupLockReference;
private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
private Dictionary<ulong, Party> mPartyList = new Dictionary<ulong, Party>();
public PartyManager(Server server, Object groupLock, Dictionary<ulong, Group> worldGroupList)
{
mServer = server;
mGroupLockReference = groupLock;
mCurrentWorldGroupsReference = worldGroupList;
}
public void CreateParty(uint leaderCharaId)
{
lock (mGroupLockReference)
{
ulong groupId = mServer.GetGroupIndex();
Party party = new Party(groupId, leaderCharaId);
mPartyList.Add(groupId, party);
mCurrentWorldGroupsReference.Add(groupId, party);
mServer.IncrementGroupIndex();
}
}
public void DeleteParty(ulong groupId)
{
if (mCurrentWorldGroupsReference.ContainsKey(groupId))
mCurrentWorldGroupsReference.Remove(groupId);
if (mPartyList.ContainsKey(groupId))
mPartyList.Remove(groupId);
}
public bool AddToParty(ulong groupId, uint charaId)
{
if (mPartyList.ContainsKey(groupId))
{
Party party = mPartyList[groupId];
if (!party.members.Contains(charaId))
party.members.Add(charaId);
return true;
}
return false;
}
public int RemoveFromParty(ulong groupId, uint charaId)
{
if (mPartyList.ContainsKey(groupId))
{
Party party = mPartyList[groupId];
if (party.members.Contains(charaId))
{
party.members.Remove(charaId);
//If current ldr, make a new ldr if not empty pt
if (party.leader == charaId && party.members.Count != 0)
party.leader = party.members[0];
}
return party.members.Count;
}
return -1;
}
public bool ChangeLeader(ulong groupId, uint charaId)
{
if (mPartyList.ContainsKey(groupId))
{
Party party = mPartyList[groupId];
if (party.members.Contains(charaId))
{
party.leader = charaId;
return true;
}
}
return false;
}
}
}

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@ -0,0 +1,41 @@
using FFXIVClassic_World_Server.DataObjects.Group;
using System;
using System.Collections.Generic;
namespace FFXIVClassic_World_Server
{
class RelationGroupManager
{
private Server mServer;
private Object mGroupLockReference;
private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
private Dictionary<ulong, Relation> mRelationList = new Dictionary<ulong, Relation>();
public RelationGroupManager(Server server, Object groupLock, Dictionary<ulong, Group> worldGroupList)
{
mServer = server;
mGroupLockReference = groupLock;
mCurrentWorldGroupsReference = worldGroupList;
}
public void CreateRelationGroup(uint hostCharaId, uint otherCharaId, uint command)
{
lock (mGroupLockReference)
{
ulong groupIndex = mServer.GetGroupIndex();
Relation relation = new Relation(groupIndex, hostCharaId, otherCharaId, command);
mRelationList.Add(groupIndex, relation);
mCurrentWorldGroupsReference.Add(groupIndex, relation);
mServer.IncrementGroupIndex();
}
}
public void DeleteRelationGroup(ulong groupId)
{
if (mRelationList.ContainsKey(groupId))
mRelationList.Remove(groupId);
if (mCurrentWorldGroupsReference.ContainsKey(groupId))
mCurrentWorldGroupsReference.Remove(groupId);
}
}
}

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@ -0,0 +1,63 @@
using FFXIVClassic_World_Server.DataObjects.Group;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server
{
class RetainerGroupManager
{
private Server mServer;
private Object mGroupLockReference;
private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
private Dictionary<uint, RetainerGroup> mRetainerGroupList = new Dictionary<uint, RetainerGroup>();
public RetainerGroupManager(Server server, Object groupLock, Dictionary<ulong, Group> worldGroupList)
{
mServer = server;
mGroupLockReference = groupLock;
mCurrentWorldGroupsReference = worldGroupList;
}
public RetainerGroup GetRetainerGroup(uint charaId)
{
if (!mRetainerGroupList.ContainsKey(charaId))
return LoadRetainerGroup(charaId);
else
return mRetainerGroupList[charaId];
}
private RetainerGroup LoadRetainerGroup(uint charaId)
{
lock(mGroupLockReference)
{
ulong groupId = mServer.GetGroupIndex();
RetainerGroup retainerGroup = new RetainerGroup(groupId, charaId);
Dictionary<uint, RetainerGroupMember> members = Database.GetRetainers(charaId);
if (members == null)
return null;
retainerGroup.members = members;
mRetainerGroupList.Add(charaId, retainerGroup);
mCurrentWorldGroupsReference.Add(groupId, retainerGroup);
mServer.IncrementGroupIndex();
return retainerGroup;
}
}
public void AddRetainerToGroup(ulong charaId, uint retainerId)
{
}
public void RemoveRetainerFromGroup(ulong charaId, uint retainerId)
{
}
}
}

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@ -1,6 +1,8 @@
using FFXIVClassic.Common;
using FFXIVClassic_World_Server.DataObjects;
using FFXIVClassic_World_Server.DataObjects.Group;
using FFXIVClassic_World_Server.Packets.WorldPackets.Receive;
using FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group;
using System;
using System.Collections.Generic;
using System.Net;
@ -13,22 +15,36 @@ namespace FFXIVClassic_World_Server
public const int FFXIV_MAP_PORT = 54992;
public const int BUFFER_SIZE = 0xFFFF; //Max basepacket size is 0xFFFF
public const int BACKLOG = 100;
public const int HEALTH_THREAD_SLEEP_TIME = 5;
private static Server mSelf;
//Connection and Session Management
private Socket mServerSocket;
WorldManager mWorldManager;
PacketProcessor mPacketProcessor;
private List<ClientConnection> mConnectionList = new List<ClientConnection>();
private Dictionary<uint, Session> mZoneSessionList = new Dictionary<uint, Session>();
private Dictionary<uint, Session> mChatSessionList = new Dictionary<uint, Session>();
//World Scope Group Management
private Object mGroupLock = new object();
private ulong mRunningGroupIndex = 1;
private Dictionary<ulong, Group> mCurrentWorldGroups = new Dictionary<ulong, Group>();
private PartyManager mPartyManager;
private RetainerGroupManager mRetainerGroupManager;
private LinkshellManager mLinkshellManager;
private RelationGroupManager mRelationGroupManager;
public Server()
{
mSelf = this;
mPartyManager = new PartyManager(this, mGroupLock, mCurrentWorldGroups);
mLinkshellManager = new LinkshellManager(this, mGroupLock, mCurrentWorldGroups);
mRetainerGroupManager = new RetainerGroupManager(this, mGroupLock, mCurrentWorldGroups);
mRelationGroupManager = new RelationGroupManager(this, mGroupLock, mCurrentWorldGroups);
}
public static Server GetServer()
@ -135,7 +151,7 @@ namespace FFXIVClassic_World_Server
return null;
}
public void OnReceiveSubPacketFromZone(ZoneServer zoneServer, SubPacket subpacket)
{
uint sessionId = subpacket.header.targetId;
@ -187,6 +203,65 @@ namespace FFXIVClassic_World_Server
GetWorldManager().DoZoneServerChange(session, zoneChangePacket.destinationZoneId, "", zoneChangePacket.destinationSpawnType, zoneChangePacket.destinationX, zoneChangePacket.destinationY, zoneChangePacket.destinationZ, zoneChangePacket.destinationRot);
}
break;
//Group Control Create or Modify
case 0x1020:
GroupControlCreateModifyPacket gCreateModifyPacket = new GroupControlCreateModifyPacket(subpacket.data);
if (gCreateModifyPacket.controlCode == GroupControlCreateModifyPacket.GROUP_CONTROL_CREATE)
{
ulong groupId;
switch (gCreateModifyPacket.groupType)
{
case GroupControlCreateModifyPacket.GROUP_PARTY:
//mPartyManager.CreateParty();
break;
case GroupControlCreateModifyPacket.GROUP_RETAINER:
//mPartyManager.CreateParty();
break;
case GroupControlCreateModifyPacket.GROUP_LINKSHELL:
//mPartyManager.CreateParty();
break;
case GroupControlCreateModifyPacket.GROUP_RELATION:
//mPartyManager.CreateParty();
break;
}
}
else if (gCreateModifyPacket.controlCode == GroupControlCreateModifyPacket.GROUP_CONTROL_MODIFY)
{
switch (gCreateModifyPacket.groupType)
{
case GroupControlCreateModifyPacket.GROUP_PARTY:
//mPartyManager.CreateParty();
break;
case GroupControlCreateModifyPacket.GROUP_RETAINER:
//mPartyManager.CreateParty();
break;
case GroupControlCreateModifyPacket.GROUP_LINKSHELL:
//mPartyManager.CreateParty();
break;
case GroupControlCreateModifyPacket.GROUP_RELATION:
//mPartyManager.CreateParty();
break;
}
}
break;
//Group Control Get or Delete
case 0x1021:
GroupControlGetDeletePacket gGetDeletePacket = new GroupControlGetDeletePacket(subpacket.data);
if (gGetDeletePacket.controlCode == GroupControlGetDeletePacket.GROUP_CONTROL_GET)
{
}
else if (gGetDeletePacket.controlCode == GroupControlGetDeletePacket.GROUP_CONTROL_DELETE)
{
}
break;
//Group Add/Remove Member
case 0x1022:
GroupMemberChangePacket gMemberChangePacket = new GroupMemberChangePacket(subpacket.data);
break;
}
}
@ -333,9 +408,19 @@ namespace FFXIVClassic_World_Server
}
}
}
}
}
#endregion
public void IncrementGroupIndex()
{
mRunningGroupIndex++;
}
public ulong GetGroupIndex()
{
return mRunningGroupIndex;
}
}
}