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Finished converting over all scripts.

This commit is contained in:
Filip Maj 2016-06-21 17:48:50 -04:00
parent 8b44d90114
commit 3969fff64a
123 changed files with 240 additions and 576 deletions

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@ -1,6 +1,5 @@
function init(npc) require ("global")
return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0g0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
if (triggerName == "caution") then if (triggerName == "caution") then

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@ -1,24 +1,20 @@
require("/quests/man/man0g0") require ("global")
require ("quests/man/man0g0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onSpawn(player, npc) function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2); npc:SetQuestGraphic(player, 0x2);
end end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0g0Quest = player:GetQuest("Man0g0"); man0g0Quest = player:GetQuest("Man0g0");
if (man0g0Quest ~= nil) then if (man0g0Quest ~= nil) then
if (triggerName == "pushDefault") then if (triggerName == "pushDefault") then
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then elseif (triggerName == "talkDefault") then
if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);
player:SetEventStatus(npc, "pushDefault", false, 0x2); player:SetEventStatus(npc, "pushDefault", false, 0x2);
player:GetDirector():OnTalked(npc); player:GetDirector():OnTalked(npc);
man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true); man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true);
@ -26,18 +22,15 @@ function onEventStarted(player, npc, triggerName)
else else
if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then
man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE, true); man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE, true);
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);
else else
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil);
end end
end end
else
player:EndEvent();
end end
else
player:EndEvent(); --Should not be here w.o this quest
end end
player:EndEvent();
end end
function onEventUpdate(player, npc) function onEventUpdate(player, npc)

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@ -1,28 +1,18 @@
require("/quests/man/man0g0") require ("global")
require ("quests/man/man0g0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0g0Quest = player:GetQuest("Man0g0"); man0g0Quest = player:GetQuest("Man0g0");
if (triggerName == "talkDefault") then if (triggerName == "talkDefault") then
if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == false) then if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == false) then
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
man0g0Quest:SetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1, true); man0g0Quest:SetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1, true);
man0g0Quest:SaveData(); man0g0Quest:SaveData();
player:GetDirector():OnTalked(npc); player:GetDirector():OnTalked(npc);
else else
player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
end end
else
player:EndEvent();
end end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_4", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_4", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_5", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_5", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_6", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_6", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_7", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_7", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,11 +1,7 @@
require("/quests/man/man0l0") require ("global")
require ("quests/man/man0l0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onSpawn(player, npc) function onSpawn(player, npc)
man0l0Quest = player:GetQuest("man0l0"); man0l0Quest = player:GetQuest("man0l0");
if (man0l0Quest ~= nil) then if (man0l0Quest ~= nil) then
@ -18,25 +14,18 @@ function onSpawn(player, npc)
end end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = player:GetQuest("man0l0"); man0l0Quest = player:GetQuest("man0l0");
if (triggerName == "talkDefault") then if (triggerName == "talkDefault") then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil);
npc:SetQuestGraphic(player, 0x0); npc:SetQuestGraphic(player, 0x0);
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3, true); man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3, true);
man0l0Quest:SaveData(); man0l0Quest:SaveData();
player:GetDirector():OnTalked(npc); player:GetDirector():OnTalked(npc);
else else
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil);
end end
else
player:EndEvent();
end end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_10", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_10", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_11", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_11", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_12", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_12", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,11 +1,7 @@
require("/quests/man/man0l0") require ("global")
require ("quests/man/man0l0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onSpawn(player, npc) function onSpawn(player, npc)
man0l0Quest = player:GetQuest("man0l0"); man0l0Quest = player:GetQuest("man0l0");
if (man0l0Quest ~= nil) then if (man0l0Quest ~= nil) then
@ -13,34 +9,24 @@ function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2); npc:SetQuestGraphic(player, 0x2);
end end
end end
end end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = player:GetQuest("man0l0"); man0l0Quest = player:GetQuest("man0l0");
if (man0l0Quest ~= nil) then if (man0l0Quest ~= nil) then
if (triggerName == "talkDefault") then if (triggerName == "talkDefault") then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil);
npc:SetQuestGraphic(player, 0x0); npc:SetQuestGraphic(player, 0x0);
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2, true); man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2, true);
man0l0Quest:SaveData(); man0l0Quest:SaveData();
player:GetDirector():OnTalked(npc); player:GetDirector():OnTalked(npc);
else else
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil);
end end
else
player:EndEvent();
end end
else
player:EndEvent();
end end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,20 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_14", nil, nil, nil);
if (triggerName == "talkDefault") then
--player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil);
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_14", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,10 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
if (triggerName == "talkDefault") then callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_15", nil, nil, nil, nil);
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_15", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,10 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
if (triggerName == "talkDefault") then callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_16", nil, nil, nil);
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_16", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,19 +1,8 @@
function init(npc) require ("global")
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST"; require ("quests/man/man0l0")
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0"); man0l0Quest = GetStaticActor("Man0l0");
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_17", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_17", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

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@ -1,8 +1,5 @@
require("/quests/man/man0l0") require ("global")
require ("quests/man/man0l0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onSpawn(player, npc) function onSpawn(player, npc)
@ -21,17 +18,8 @@ function onSpawn(player, npc)
end end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = GetStaticActor("Man0l0");
if (triggerName == "pushDefault") then choice = callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEventNewRectAsk", nil);
man0l0Quest = GetStaticActor("Man0l0");
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEventNewRectAsk", nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc, resultId, choice)
if (resultId == 0x2B9EBC42) then if (resultId == 0x2B9EBC42) then
player:EndEvent(); player:EndEvent();
@ -46,10 +34,9 @@ function onEventUpdate(player, npc, resultId, choice)
else else
if (choice == 1) then if (choice == 1) then
man0l0Quest = player:GetQuest("Man0l0"); man0l0Quest = player:GetQuest("Man0l0");
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_2", nil, nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_2", nil, nil, nil, nil);
else
player:EndEvent();
end end
end end
player:EndEvent();
end end

View file

@ -1,11 +1,7 @@
require("/quests/man/man0l0") require ("global")
require ("quests/man/man0l0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onSpawn(player, npc) function onSpawn(player, npc)
man0l0Quest = player:GetQuest("Man0l0"); man0l0Quest = player:GetQuest("Man0l0");
if (man0l0Quest ~= nil) then if (man0l0Quest ~= nil) then
@ -17,22 +13,20 @@ function onSpawn(player, npc)
player:SetEventStatus(npc, "pushDefault", false, 0x2); player:SetEventStatus(npc, "pushDefault", false, 0x2);
end end
end end
end end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0l0Quest = player:GetQuest("Man0l0"); man0l0Quest = player:GetQuest("Man0l0");
if (man0l0Quest ~= nil) then if (man0l0Quest ~= nil) then
if (triggerName == "pushDefault") then if (triggerName == "pushDefault") then
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then elseif (triggerName == "talkDefault") then
--Is doing talk tutorial? --Is doing talk tutorial?
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == false) then if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == false) then
player:SetEventStatus(npc, "pushDefault", false, 0x2); player:SetEventStatus(npc, "pushDefault", false, 0x2);
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil);
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE, true); man0l0Quest:SetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE, true);
npc:SetQuestGraphic(player, 0x2); npc:SetQuestGraphic(player, 0x2);
man0l0Quest:SaveData(); man0l0Quest:SaveData();
@ -40,7 +34,7 @@ function onEventStarted(player, npc, triggerName)
player:GetDirector():OnTalked(npc); player:GetDirector():OnTalked(npc);
--Was he talked to for the mini tutorial? --Was he talked to for the mini tutorial?
else else
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil);
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then
npc:SetQuestGraphic(player, 0x0); npc:SetQuestGraphic(player, 0x0);
@ -49,17 +43,9 @@ function onEventStarted(player, npc, triggerName)
player:GetDirector():OnTalked(npc); player:GetDirector():OnTalked(npc);
end end
end end
else
player:EndEvent();
end end
else
player:EndEvent(); --Should not be here w.o this quest
end end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,21 +1,8 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0"); man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "defaultTalkWithLady001_001", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_6", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,33 +1,18 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2);
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
man0u0Quest = player:GetQuest("man0u0"); if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
if (triggerName == "talkDefault") then npc:SetQuestGraphic(player, 0x0);
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil); man0u0Quest:SaveData();
npc:SetQuestGraphic(player, 0x0); player:GetDirector():OnTalked(npc);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
man0u0Quest:SaveData();
player:GetDirector():OnTalked(npc);
else
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
end
else else
player:EndEvent(); callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
end end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,21 +1,8 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0"); man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,21 +1,8 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0"); man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,21 +1,8 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0"); man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,33 +1,18 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2);
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
man0u0Quest = player:GetQuest("man0u0"); if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
if (triggerName == "talkDefault") then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
npc:SetQuestGraphic(player, 0x0); npc:SetQuestGraphic(player, 0x0);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true); man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true);
man0u0Quest:SaveData(); man0u0Quest:SaveData();
player:GetDirector():OnTalked(npc); player:GetDirector():OnTalked(npc);
else else
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
end end
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,21 +1,8 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0"); man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,21 +1,8 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0"); man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
if (triggerName == "talkDefault") then
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
else
player:EndEvent();
end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,16 +1,8 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,29 +1,25 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onSpawn(player, npc) function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2); npc:SetQuestGraphic(player, 0x2);
end end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest ~= nil) then if (man0u0Quest ~= nil) then
if (triggerName == "pushDefault") then if (triggerName == "pushDefault") then
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then elseif (triggerName == "talkDefault") then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
player:SetEventStatus(npc, "pushDefault", false, 0x2); player:SetEventStatus(npc, "pushDefault", false, 0x2);
player:GetDirector():OnTalked(npc); player:GetDirector():OnTalked(npc);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true); man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);
man0u0Quest:SaveData(); man0u0Quest:SaveData();
else else
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
npc:SetQuestGraphic(player, 0x0); npc:SetQuestGraphic(player, 0x0);
@ -35,14 +31,7 @@ function onEventStarted(player, npc, triggerName)
else else
player:EndEvent(); player:EndEvent();
end end
else
player:EndEvent(); --Should not be here w.o this quest
end end
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -1,16 +1,6 @@
require("/quests/man/man0u0") require ("global")
require ("quests/man/man0u0")
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName) function onEventStarted(player, npc, triggerName)
end
function onEventUpdate(player, npc)
player:EndEvent(); player:EndEvent();
end end

View file

@ -2,7 +2,7 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAbylgohamylgo_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithAbylgohamylgo_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAnthoinette_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithAnthoinette_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithApachonaccho_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithApachonaccho_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAspipi_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithAspipi_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBabaki_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBabaki_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBarnabaix_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBarnabaix_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBerthar_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBerthar_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBouchard_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBouchard_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithCahernaut_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithCahernaut_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithChachai_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithChachai_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithCiceroix_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithCiceroix_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithCrhabye_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithCrhabye_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,7 +2,7 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithElecotte_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithElecotte_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDeaustie_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDeaustie_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDiriaine_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDiriaine_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDylise_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDylise_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithEara_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithEara_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithEleanor_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithEleanor_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithElecotte_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithElecotte_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFifilo_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFifilo_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFinecoromanecco_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFinecoromanecco_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFhruybolg_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFhruybolg_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFyrilsunn_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFyrilsunn_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGaleren_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGaleren_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGloiucen_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGloiucen_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGogofu_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGogofu_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGoodife_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGoodife_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithElecotte_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithElecotte_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGuillestet_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGuillestet_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,7 +2,7 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHahayo_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHahayo_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHawazizowazi_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHawazizowazi_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHCidjaa_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHCidjaa_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHolbubu_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHolbubu_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithIllofii_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithIllofii_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithIsabella_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithIsabella_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJajanzo_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJajanzo_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJannie_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJannie_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJeger_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJeger_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJenlyns_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJenlyns_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithKamlitohalito_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithKamlitohalito_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithKukusi_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithKukusi_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLefchild_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLefchild_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLiaime_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLiaime_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLinette_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLinette_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLohwaeb_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLohwaeb_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLulutsu_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLulutsu_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLyngwaek_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLyngwaek_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMamaza_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMamaza_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMammet_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMammet_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,7 +2,7 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll004_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll004_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll001_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll001_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,7 +2,7 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll002_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll002_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll003_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll003_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMargarete_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMargarete_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMartine_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMartine_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMilgogo_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMilgogo_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMiyaya_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMiyaya_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,7 +2,7 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMohtfryd_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMohtfryd_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,7 +2,7 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMumukiya_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMumukiya_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,7 +2,7 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMumutano_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMumutano_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithNeymumu_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithNeymumu_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithNhagiamariyo_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithNhagiamariyo_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithNogeloix_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithNogeloix_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithObilitambili_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithObilitambili_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithOefyrblaet_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithOefyrblaet_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithPapawa_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithPapawa_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithPenelizuneli_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithPenelizuneli_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithPierriquet_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithPierriquet_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithQhotanbolo_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithQhotanbolo_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

View file

@ -2,6 +2,6 @@ require ("global")
function onEventStarted(player, npc) function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil"); defaultWil = GetStaticActor("DftWil");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithQmhalawi_001", nil, nil, nil); callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithQmhalawi_001", nil, nil, nil);
player:endEvent(); player:endEvent();
end end

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