mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-21 20:27:47 +00:00
Finished converting over all scripts.
This commit is contained in:
parent
8b44d90114
commit
3969fff64a
123 changed files with 240 additions and 576 deletions
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@ -1,6 +1,5 @@
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function init(npc)
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return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0g0")
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function onEventStarted(player, npc, triggerName)
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if (triggerName == "caution") then
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@ -1,24 +1,20 @@
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require("/quests/man/man0g0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0g0")
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function onSpawn(player, npc)
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npc:SetQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0g0Quest = player:GetQuest("Man0g0");
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if (man0g0Quest ~= nil) then
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if (triggerName == "pushDefault") then
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player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);
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elseif (triggerName == "talkDefault") then
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then
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player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);
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player:SetEventStatus(npc, "pushDefault", false, 0x2);
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player:GetDirector():OnTalked(npc);
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true);
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@ -26,18 +22,15 @@ function onEventStarted(player, npc, triggerName)
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else
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE, true);
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player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);
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else
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player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil);
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end
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end
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else
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player:EndEvent();
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end
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else
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player:EndEvent(); --Should not be here w.o this quest
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end
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player:EndEvent();
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end
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function onEventUpdate(player, npc)
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@ -1,28 +1,18 @@
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require("/quests/man/man0g0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0g0")
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function onEventStarted(player, npc, triggerName)
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man0g0Quest = player:GetQuest("Man0g0");
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if (triggerName == "talkDefault") then
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == false) then
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player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1, true);
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man0g0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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else
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player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
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end
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end
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:EndEvent();
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end
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@ -1,19 +1,8 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_4", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_4", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,19 +1,8 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_5", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_5", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,19 +1,8 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_6", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_6", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,19 +1,8 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_7", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_7", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,11 +1,7 @@
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require("/quests/man/man0l0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onSpawn(player, npc)
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man0l0Quest = player:GetQuest("man0l0");
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if (man0l0Quest ~= nil) then
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end
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = player:GetQuest("man0l0");
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if (triggerName == "talkDefault") then
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if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil);
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npc:SetQuestGraphic(player, 0x0);
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man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3, true);
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man0l0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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else
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil);
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end
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end
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:EndEvent();
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end
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@ -1,19 +1,8 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,19 +1,8 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_10", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_10", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,19 +1,8 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_11", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_11", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,19 +1,8 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_12", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_12", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,11 +1,7 @@
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require("/quests/man/man0l0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onSpawn(player, npc)
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man0l0Quest = player:GetQuest("man0l0");
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if (man0l0Quest ~= nil) then
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@ -13,34 +9,24 @@ function onSpawn(player, npc)
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npc:SetQuestGraphic(player, 0x2);
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end
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end
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end
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = player:GetQuest("man0l0");
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if (man0l0Quest ~= nil) then
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if (triggerName == "talkDefault") then
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if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil);
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npc:SetQuestGraphic(player, 0x0);
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man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2, true);
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man0l0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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else
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil);
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end
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end
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end
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else
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player:EndEvent();
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end
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:EndEvent();
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end
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@ -1,20 +1,8 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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--player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil);
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_14", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_14", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,19 +1,10 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_15", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_15", nil, nil, nil, nil);
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player:EndEvent();
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end
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@ -1,19 +1,10 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0l0")
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_16", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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||||
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_16", nil, nil, nil);
|
||||
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,19 +1,8 @@
|
|||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0l0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = GetStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_17", nil, nil, nil);
|
||||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_17", nil, nil, nil);
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,8 +1,5 @@
|
|||
require("/quests/man/man0l0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0l0")
|
||||
|
||||
function onSpawn(player, npc)
|
||||
|
||||
|
@ -21,17 +18,8 @@ function onSpawn(player, npc)
|
|||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
if (triggerName == "pushDefault") then
|
||||
man0l0Quest = GetStaticActor("Man0l0");
|
||||
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEventNewRectAsk", nil);
|
||||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc, resultId, choice)
|
||||
choice = callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEventNewRectAsk", nil);
|
||||
|
||||
if (resultId == 0x2B9EBC42) then
|
||||
player:EndEvent();
|
||||
|
@ -46,10 +34,9 @@ function onEventUpdate(player, npc, resultId, choice)
|
|||
else
|
||||
if (choice == 1) then
|
||||
man0l0Quest = player:GetQuest("Man0l0");
|
||||
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_2", nil, nil, nil, nil);
|
||||
else
|
||||
player:EndEvent();
|
||||
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_2", nil, nil, nil, nil);
|
||||
end
|
||||
end
|
||||
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,11 +1,7 @@
|
|||
require("/quests/man/man0l0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0l0")
|
||||
|
||||
function onSpawn(player, npc)
|
||||
|
||||
man0l0Quest = player:GetQuest("Man0l0");
|
||||
|
||||
if (man0l0Quest ~= nil) then
|
||||
|
@ -17,22 +13,20 @@ function onSpawn(player, npc)
|
|||
player:SetEventStatus(npc, "pushDefault", false, 0x2);
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = player:GetQuest("Man0l0");
|
||||
|
||||
if (man0l0Quest ~= nil) then
|
||||
|
||||
if (triggerName == "pushDefault") then
|
||||
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);
|
||||
elseif (triggerName == "talkDefault") then
|
||||
--Is doing talk tutorial?
|
||||
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == false) then
|
||||
player:SetEventStatus(npc, "pushDefault", false, 0x2);
|
||||
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil);
|
||||
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE, true);
|
||||
npc:SetQuestGraphic(player, 0x2);
|
||||
man0l0Quest:SaveData();
|
||||
|
@ -40,7 +34,7 @@ function onEventStarted(player, npc, triggerName)
|
|||
player:GetDirector():OnTalked(npc);
|
||||
--Was he talked to for the mini tutorial?
|
||||
else
|
||||
player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil);
|
||||
|
||||
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then
|
||||
npc:SetQuestGraphic(player, 0x0);
|
||||
|
@ -49,17 +43,9 @@ function onEventStarted(player, npc, triggerName)
|
|||
|
||||
player:GetDirector():OnTalked(npc);
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
else
|
||||
player:EndEvent(); --Should not be here w.o this quest
|
||||
end
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,21 +1,8 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_6", nil, nil, nil);
|
||||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "defaultTalkWithLady001_001", nil, nil, nil);
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,33 +1,18 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onSpawn(player, npc)
|
||||
npc:SetQuestGraphic(player, 0x2);
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
man0u0Quest = player:GetQuest("man0u0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
|
||||
npc:SetQuestGraphic(player, 0x0);
|
||||
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
|
||||
man0u0Quest:SaveData();
|
||||
player:GetDirector():OnTalked(npc);
|
||||
else
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
|
||||
end
|
||||
else
|
||||
player:EndEvent();
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,21 +1,8 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil);
|
||||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil);
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,21 +1,8 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil);
|
||||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil);
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,21 +1,8 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil);
|
||||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil);
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,33 +1,18 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onSpawn(player, npc)
|
||||
npc:SetQuestGraphic(player, 0x2);
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
man0u0Quest = player:GetQuest("man0u0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
|
||||
npc:SetQuestGraphic(player, 0x0);
|
||||
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true);
|
||||
man0u0Quest:SaveData();
|
||||
player:GetDirector():OnTalked(npc);
|
||||
else
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
|
||||
end
|
||||
else
|
||||
player:EndEvent();
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,21 +1,8 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil);
|
||||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil);
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,21 +1,8 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
|
||||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,16 +1,8 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
player:EndEvent();
|
||||
|
||||
end
|
|
@ -1,29 +1,25 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onSpawn(player, npc)
|
||||
npc:SetQuestGraphic(player, 0x2);
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
man0u0Quest = player:GetQuest("Man0u0");
|
||||
if (man0u0Quest ~= nil) then
|
||||
|
||||
if (triggerName == "pushDefault") then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
|
||||
elseif (triggerName == "talkDefault") then
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
|
||||
player:SetEventStatus(npc, "pushDefault", false, 0x2);
|
||||
player:GetDirector():OnTalked(npc);
|
||||
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);
|
||||
man0u0Quest:SaveData();
|
||||
else
|
||||
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
|
||||
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
|
||||
npc:SetQuestGraphic(player, 0x0);
|
||||
|
@ -35,14 +31,7 @@ function onEventStarted(player, npc, triggerName)
|
|||
else
|
||||
player:EndEvent();
|
||||
end
|
||||
else
|
||||
player:EndEvent(); --Should not be here w.o this quest
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
|
||||
player:EndEvent();
|
||||
|
||||
end
|
|
@ -1,16 +1,6 @@
|
|||
require("/quests/man/man0u0")
|
||||
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
|
||||
player:EndEvent();
|
||||
|
||||
end
|
|
@ -2,7 +2,7 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAbylgohamylgo_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithAbylgohamylgo_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAnthoinette_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithAnthoinette_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithApachonaccho_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithApachonaccho_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAspipi_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithAspipi_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBabaki_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBabaki_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBarnabaix_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBarnabaix_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBerthar_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBerthar_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBouchard_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBouchard_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithCahernaut_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithCahernaut_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithChachai_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithChachai_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithCiceroix_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithCiceroix_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithCrhabye_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithCrhabye_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,7 +2,7 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithElecotte_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithElecotte_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDeaustie_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDeaustie_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDiriaine_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDiriaine_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDylise_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDylise_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithEara_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithEara_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithEleanor_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithEleanor_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithElecotte_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithElecotte_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFifilo_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFifilo_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFinecoromanecco_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFinecoromanecco_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFhruybolg_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFhruybolg_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFyrilsunn_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFyrilsunn_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGaleren_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGaleren_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGloiucen_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGloiucen_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGogofu_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGogofu_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGoodife_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGoodife_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithElecotte_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithElecotte_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGuillestet_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGuillestet_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,7 +2,7 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHahayo_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHahayo_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHawazizowazi_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHawazizowazi_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHCidjaa_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHCidjaa_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHolbubu_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHolbubu_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithIllofii_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithIllofii_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithIsabella_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithIsabella_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJajanzo_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJajanzo_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJannie_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJannie_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJeger_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJeger_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJenlyns_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJenlyns_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithKamlitohalito_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithKamlitohalito_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithKukusi_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithKukusi_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLefchild_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLefchild_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLiaime_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLiaime_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLinette_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLinette_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLohwaeb_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLohwaeb_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLulutsu_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLulutsu_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLyngwaek_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLyngwaek_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMamaza_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMamaza_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMammet_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMammet_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,7 +2,7 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll004_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll004_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll001_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll001_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,7 +2,7 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll002_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll002_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll003_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll003_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMargarete_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMargarete_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMartine_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMartine_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMilgogo_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMilgogo_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMiyaya_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMiyaya_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,7 +2,7 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMohtfryd_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMohtfryd_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMumukiya_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMumukiya_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMumutano_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMumutano_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithNeymumu_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithNeymumu_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithNhagiamariyo_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithNhagiamariyo_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithNogeloix_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithNogeloix_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithObilitambili_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithObilitambili_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithOefyrblaet_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithOefyrblaet_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithPapawa_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithPapawa_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithPenelizuneli_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithPenelizuneli_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithPierriquet_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithPierriquet_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithQhotanbolo_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithQhotanbolo_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
||||
|
|
|
@ -2,6 +2,6 @@ require ("global")
|
|||
|
||||
function onEventStarted(player, npc)
|
||||
defaultWil = GetStaticActor("DftWil");
|
||||
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithQmhalawi_001", nil, nil, nil);
|
||||
callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithQmhalawi_001", nil, nil, nil);
|
||||
player:endEvent();
|
||||
end
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue