mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-24 05:37:46 +00:00
Added some error checking to "sendpacket" command. Changed the packet processor to send correct packets when it receives 0x1CB, 0x1CE, and 0x1D3. Forgot to push latest project file.
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commit
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3 changed files with 44 additions and 14 deletions
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@ -116,6 +116,12 @@
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<Compile Include="packets\send\actor\inventory\InventorySetEndPacket.cs" />
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<Compile Include="packets\send\actor\inventory\EquipmentSetupPacket.cs" />
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<Compile Include="packets\send\actor\RemoveActorPacket.cs" />
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<Compile Include="packets\send\list\SetListPropertyPacket.cs" />
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<Compile Include="packets\send\list\ListBeginPacket.cs" />
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<Compile Include="packets\send\list\ListEndPacket.cs" />
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<Compile Include="packets\send\list\ListEntriesEndPacket.cs" />
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<Compile Include="packets\send\list\ListStartPacket.cs" />
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<Compile Include="packets\send\player\SetGrandCompanyPacket.cs" />
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<Compile Include="packets\send\actor\SetActorNamePacket.cs" />
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<Compile Include="packets\send\actor\SetActorPropetyPacket.cs" />
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<Compile Include="packets\send\actor\SetActorSpeedPacket.cs" />
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@ -135,7 +141,8 @@
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<Compile Include="packets\send\player\SetCutsceneBookPacket.cs" />
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<Compile Include="packets\send\player\SetAchievementPointsPacket.cs" />
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<Compile Include="packets\send\player\SetChocoboNamePacket.cs" />
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<Compile Include="packets\send\player\SetGCInfoPacket.cs" />
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<Compile Include="packets\send\player\SetHasGoobbuePacket.cs" />
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<Compile Include="packets\send\player\SetHasChocoboPacket.cs" />
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<Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" />
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<Compile Include="packets\send\player\SetPlayerDreamPacket.cs" />
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<Compile Include="packets\send\player\SetPlayerTitlePacket.cs" />
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@ -147,6 +147,7 @@ namespace FFXIVClassic_Lobby_Server
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break;
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//Unknown
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case 0x0002:
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subpacket.debugPrintSubPacket();
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BasePacket reply5 = new BasePacket("./packets/login/login5.bin");
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@ -175,8 +176,9 @@ namespace FFXIVClassic_Lobby_Server
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reply12.replaceActorID(player.actorID);
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#endregion
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client.queuePacket(BasePacket.createPacket(SetMapPacket.buildPacket(player.actorID, 0xD1), true, false));
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client.queuePacket(BasePacket.createPacket(_0x2Packet.buildPacket(player.actorID), true, false));
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// return;
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client.queuePacket(BasePacket.createPacket(SetMapPacket.buildPacket(player.actorID, 0xD1, 0xF4), true, false));
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client.queuePacket(BasePacket.createPacket(SetMusicPacket.buildPacket(player.actorID, 0x3D, 0x01), true, false));
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client.queuePacket(reply5);
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@ -184,7 +186,7 @@ namespace FFXIVClassic_Lobby_Server
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client.queuePacket(BasePacket.createPacket(AddActorPacket.buildPacket(player.actorID, player.actorID, 0), true, false));
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BasePacket actorPacket = player.getActor().createActorSpawnPackets(player.actorID);
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actorPacket.debugPrintPacket();
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//actorPacket.debugPrintPacket();
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client.queuePacket(actorPacket);
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client.queuePacket(reply6);
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client.queuePacket(BasePacket.createPacket(new SubPacket(0xCC, player.actorID, player.actorID, File.ReadAllBytes("./packets/playerscript")),true, false));
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@ -265,15 +267,18 @@ namespace FFXIVClassic_Lobby_Server
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////////ITEMS////////
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//The rest of hardcode
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//client.queuePacket(BasePacket.createPacket(SetGCInfoPacket.buildPacket(player.actorID), true, false));
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//client.queuePacket(BasePacket.createPacket(SetGCInfoPacket.buildPacket(player.actorID), true, false));
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client.queuePacket(BasePacket.createPacket(SetGrandCompanyPacket.buildPacket(player.actorID, player.actorID, 0x01, 0x1B, 0x1B, 0x1B), true, false));
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client.queuePacket(BasePacket.createPacket(SetPlayerTitlePacket.buildPacket(player.actorID, player.actorID, 0x00), true, false));
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client.queuePacket(BasePacket.createPacket(SetPlayerTitlePacket.buildPacket(player.actorID, player.actorID, 0x00), true, false));
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//client.queuePacket(BasePacket.createPacket(SetCurrentJobPacket.buildPacket(player.actorID, player.actorID, 0x00), true, false)); //196
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client.queuePacket(BasePacket.createPacket(SetHasChocoboPacket.buildPacket(player.actorID, true), true, false));
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client.queuePacket(BasePacket.createPacket(SetChocoboNamePacket.buildPacket(player.actorID, player.actorID, "Boco"), true, false));
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//client.queuePacket(BasePacket.createPacket(SetPlayerTitlePacket.buildPacket(player.actorID, player.actorID, 0x00), true, false)); //199
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client.queuePacket(BasePacket.createPacket(SetPlayerTitlePacket.buildPacket(player.actorID, player.actorID, 0x00), true, false));
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client.queuePacket(BasePacket.createPacket(new SetCompletedAchievementsPacket().buildPacket(player.actorID), true, false));
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SetCompletedAchievementsPacket cheevos = new SetCompletedAchievementsPacket();
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for (int i = 0; i < cheevos.achievementFlags.Length; i++)
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cheevos.achievementFlags[i] = true;
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client.queuePacket(BasePacket.createPacket(cheevos.buildPacket(player.actorID), true, false));
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client.queuePacket(BasePacket.createPacket(SetLatestAchievementsPacket.buildPacket(player.actorID, new uint[5]), true, false));
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client.queuePacket(BasePacket.createPacket(SetAchievementPointsPacket.buildPacket(player.actorID, 0x00), true, false));
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SetCutsceneBookPacket book = new SetCutsceneBookPacket();
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@ -384,6 +389,10 @@ namespace FFXIVClassic_Lobby_Server
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AddRemoveSocialPacket removeBlackList = new AddRemoveSocialPacket(subpacket.data);
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client.queuePacket(BasePacket.createPacket(BlacklistRemovedPacket.buildPacket(player.actorID, true, removeBlackList.name), true, false));
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break;
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case 0x01CB:
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int offset1 = 0;
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client.queuePacket(BasePacket.createPacket(SendBlacklistPacket.buildPacket(player.actorID, new String[] { "Test" }, ref offset1), true, false));
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break;
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case 0x01CC:
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AddRemoveSocialPacket addFriendList = new AddRemoveSocialPacket(subpacket.data);
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client.queuePacket(BasePacket.createPacket(FriendlistAddedPacket.buildPacket(player.actorID, true, (uint)addFriendList.name.GetHashCode(), true, addFriendList.name), true, false));
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@ -392,6 +401,10 @@ namespace FFXIVClassic_Lobby_Server
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AddRemoveSocialPacket removeFriendList = new AddRemoveSocialPacket(subpacket.data);
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client.queuePacket(BasePacket.createPacket(FriendlistRemovedPacket.buildPacket(player.actorID, true, removeFriendList.name), true, false));
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break;
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case 0x01CE:
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int offset2 = 0;
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client.queuePacket(BasePacket.createPacket(SendFriendlistPacket.buildPacket(player.actorID, new Tuple<long, string>[] { new Tuple<long, string>(01, "Test2") }, ref offset2), true, false));
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break;
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case 0x01CF:
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client.queuePacket(BasePacket.createPacket(FriendStatusPacket.buildPacket(player.actorID, null), true, false));
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break;
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@ -411,6 +424,10 @@ namespace FFXIVClassic_Lobby_Server
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GMTicketIssuesRequestPacket issuesRequest = new GMTicketIssuesRequestPacket(subpacket.data);
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client.queuePacket(BasePacket.createPacket(IssueListResponsePacket.buildPacket(player.actorID, new string[] { "Test1", "Test2", "Test3", "Test4", "Test5"}), true, false));
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break;
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//Request if GM ticket exists
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case 0x01D3:
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client.queuePacket(BasePacket.createPacket(StartGMTicketPacket.buildPacket(player.actorID, false), true, false));
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break;
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//Request for GM response message
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case 0x01D4:
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client.queuePacket(BasePacket.createPacket(GMTicketPacket.buildPacket(player.actorID, "This is a GM Ticket Title", "This is a GM Ticket Body."), true, false));
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@ -235,8 +235,14 @@ namespace FFXIVClassic_Lobby_Server
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SubPacket changePropertyPacket = changeProperty.buildPacket((entry.Value.actorID), (entry.Value.actorID));
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BasePacket packet = BasePacket.createPacket(changePropertyPacket, true, false);
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packet.debugPrintPacket();
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if (entry.Value.getConnection1() != null)
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entry.Value.getConnection1().queuePacket(packet);
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else
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Log.error("Connection was null");
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if (entry.Value.getConnection2() != null)
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entry.Value.getConnection2().queuePacket(packet);
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else
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Log.error("Connection was null");
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}
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}
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