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Added tutorial helper script.
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data/scripts/tutorial.lua
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54
data/scripts/tutorial.lua
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--[[
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Tutorial constants and functions
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--]]
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--Controller Types
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CONTROLLER_KEYBOARD = 1;
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CONTROLLER_GAMEPAD = 2;
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--Tutorial Widget Ids
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TUTORIAL_CAMERA = 1;
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TUTORIAL_MOVING = 2;
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TUTORIAL_TARGETING_FRIENDLY = 3;
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TUTORIAL_TALKING = 4;
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TUTORIAL_MAINMENU = 5;
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TUTORIAL_ACTIVEMODE = 6;
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TUTORIAL_TARGETING_ENEMY = 7;
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TUTORIAL_ENGAGECOMBAT = 8;
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TUTORIAL_BATTLEACTIONS = 9;
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TUTORIAL_CASTING = 10;
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TUTORIAL_ACTIONS = 11;
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TUTORIAL_TP = 12;
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TUTORIAL_WEAPONSKILLS = 13;
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TUTORIAL_NPCS = 14;
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TUTORIAL_NPCLS = 15;
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TUTORIAL_JOURNAL = 16;
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TUTORIAL_DEFEATENEMY = 18;
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--Helper functions
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function showTutorialSuccessWidget(player, textId)
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player:SendRequestedInfo(2, nil, nil, textId);
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end
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function openTutorialWidget(player, controllerType, widgetId)
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--Default to keyboard if somethings fucky
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if (controllerType ~= CONTROLLER_GAMEPAD)
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controllerType = CONTROLLER_KEYBOARD;
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player:SendRequestedInfo(4, nil, nil, controllerType, widgetId);
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end
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function closeTutorialWidget(player)
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player:SendRequestedInfo(5);
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end
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function startTutorialMode(player)
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player:SendRequestedInfo(9);
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end
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function endTutorialMode(player)
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player:SendRequestedInfo(7);
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end
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