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added launch args for ip/port and default config loading

- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
This commit is contained in:
Tahir Akhlaq 2016-12-04 21:41:34 +00:00
parent f286922974
commit 4a320d7096
13 changed files with 142 additions and 32 deletions

View file

@ -1,6 +1,8 @@
using FFXIVClassic.Common; using FFXIVClassic.Common;
using System; using System;
using System.IO; using System.IO;
using System.Linq;
using System.Net;
namespace FFXIVClassic_Lobby_Server namespace FFXIVClassic_Lobby_Server
{ {
@ -23,7 +25,7 @@ namespace FFXIVClassic_Lobby_Server
if (!File.Exists("./lobby_config.ini")) if (!File.Exists("./lobby_config.ini"))
{ {
Program.Log.Error("FILE NOT FOUND!"); Program.Log.Error("FILE NOT FOUND!");
return false; Program.Log.Error("Loading defaults...");
} }
INIFile configIni = new INIFile("./lobby_config.ini"); INIFile configIni = new INIFile("./lobby_config.ini");
@ -40,5 +42,34 @@ namespace FFXIVClassic_Lobby_Server
return true; return true;
} }
public static void ApplyLaunchArgs(string[] launchArgs)
{
var args = (from arg in launchArgs select arg.ToLower().Trim().TrimStart('-')).ToList();
for (var i = 0; i + 1 < args.Count; i += 2)
{
var arg = args[i];
var val = args[i + 1];
var legit = false;
if (arg == "ip")
{
IPAddress ip;
if (IPAddress.TryParse(val, out ip) && (legit = true))
OPTIONS_BINDIP = val;
}
else if (arg == "port")
{
UInt16 port;
if (UInt16.TryParse(val, out port) && (legit = true))
OPTIONS_PORT = val;
}
if (!legit)
{
Program.Log.Error("Invalid parameter <{0}> for argument: <--{1}> or argument doesnt exist!", val, arg);
}
}
}
} }
} }

View file

@ -133,7 +133,7 @@
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup> <PropertyGroup>
<PostBuildEvent>copy "$(SolutionDir)data\lobby_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)"</PostBuildEvent> <PostBuildEvent>xcopy "$(SolutionDir)data\lobby_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)" /y</PostBuildEvent>
</PropertyGroup> </PropertyGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup> <PropertyGroup>

View file

@ -25,8 +25,8 @@ namespace FFXIVClassic_Lobby_Server
bool startServer = true; bool startServer = true;
//Load Config //Load Config
if (!ConfigConstants.Load()) ConfigConstants.Load();
startServer = false; ConfigConstants.ApplyLaunchArgs(args);
//Test DB Connection //Test DB Connection
Program.Log.Info("Testing DB connection to \"{0}\"... ", ConfigConstants.DATABASE_HOST); Program.Log.Info("Testing DB connection to \"{0}\"... ", ConfigConstants.DATABASE_HOST);
@ -51,7 +51,7 @@ namespace FFXIVClassic_Lobby_Server
{ {
Server server = new Server(); Server server = new Server();
server.StartServer(); server.StartServer();
while (true) Thread.Sleep(10000); while (true) Thread.Sleep(10000);
} }
Program.Log.Info("Press any key to continue..."); Program.Log.Info("Press any key to continue...");

View file

@ -1,6 +1,11 @@
using FFXIVClassic.Common; using FFXIVClassic.Common;
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Net.Sockets;
using MoonSharp.Interpreter.Interop;
using System.Linq;
using System.Net;
namespace FFXIVClassic_Map_Server namespace FFXIVClassic_Map_Server
{ {
@ -8,9 +13,9 @@ namespace FFXIVClassic_Map_Server
{ {
public static String OPTIONS_BINDIP; public static String OPTIONS_BINDIP;
public static String OPTIONS_PORT; public static String OPTIONS_PORT;
public static bool OPTIONS_TIMESTAMP = false; public static bool OPTIONS_TIMESTAMP = false;
public static uint DATABASE_WORLDID; public static uint DATABASE_WORLDID;
public static String DATABASE_HOST; public static String DATABASE_HOST;
public static String DATABASE_PORT; public static String DATABASE_PORT;
public static String DATABASE_NAME; public static String DATABASE_NAME;
@ -24,23 +29,53 @@ namespace FFXIVClassic_Map_Server
if (!File.Exists("./map_config.ini")) if (!File.Exists("./map_config.ini"))
{ {
Program.Log.Error("FILE NOT FOUND"); Program.Log.Error("FILE NOT FOUND");
return false; Program.Log.Error("Loading defaults... ");
} }
INIFile configIni = new INIFile("./map_config.ini"); INIFile configIni = new INIFile("./map_config.ini");
ConfigConstants.OPTIONS_BINDIP = configIni.GetValue("General", "server_ip", "127.0.0.1"); ConfigConstants.OPTIONS_BINDIP = configIni.GetValue("General", "server_ip", "127.0.0.1");
ConfigConstants.OPTIONS_PORT = configIni.GetValue("General", "server_port", "1989"); ConfigConstants.OPTIONS_PORT = configIni.GetValue("General", "server_port", "1989");
ConfigConstants.OPTIONS_TIMESTAMP = configIni.GetValue("General", "showtimestamp", "true").ToLower().Equals("true"); ConfigConstants.OPTIONS_TIMESTAMP = configIni.GetValue("General", "showtimestamp", "true").ToLower().Equals("true");
ConfigConstants.DATABASE_WORLDID = UInt32.Parse(configIni.GetValue("Database", "worldid", "0"));
ConfigConstants.DATABASE_HOST = configIni.GetValue("Database", "host", "");
ConfigConstants.DATABASE_PORT = configIni.GetValue("Database", "port", "");
ConfigConstants.DATABASE_NAME = configIni.GetValue("Database", "database", "");
ConfigConstants.DATABASE_USERNAME = configIni.GetValue("Database", "username", "");
ConfigConstants.DATABASE_PASSWORD = configIni.GetValue("Database", "password", "");
ConfigConstants.DATABASE_WORLDID = UInt32.Parse(configIni.GetValue("Database", "worldid", "0"));
ConfigConstants.DATABASE_HOST = configIni.GetValue("Database", "host", "");
ConfigConstants.DATABASE_PORT = configIni.GetValue("Database", "port", "");
ConfigConstants.DATABASE_NAME = configIni.GetValue("Database", "database", "");
ConfigConstants.DATABASE_USERNAME = configIni.GetValue("Database", "username", "");
ConfigConstants.DATABASE_PASSWORD = configIni.GetValue("Database", "password", "");
return true; return true;
} }
public static void ApplyLaunchArgs(string[] launchArgs)
{
var args = (from arg in launchArgs select arg.ToLower().Trim().TrimStart('-')).ToList();
for (var i = 0; i + 1 < args.Count; i += 2)
{
var arg = args[i];
var val = args[i + 1];
var legit = false;
if (arg == "ip")
{
IPAddress ip;
if (IPAddress.TryParse(val, out ip) && (legit = true))
OPTIONS_BINDIP = val;
}
else if (arg == "port")
{
UInt16 port;
if (UInt16.TryParse(val, out port) && (legit = true))
OPTIONS_PORT = val;
}
if (!legit)
{
Program.Log.Error("Invalid parameter <{0}> for argument: <--{1}> or argument doesnt exist!", val, arg);
}
}
}
} }
} }

View file

@ -35,6 +35,9 @@
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>
<PropertyGroup>
<RunPostBuildEvent>Always</RunPostBuildEvent>
</PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="Cyotek.Collections.Generic.CircularBuffer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=58daa28b0b2de221, processorArchitecture=MSIL"> <Reference Include="Cyotek.Collections.Generic.CircularBuffer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=58daa28b0b2de221, processorArchitecture=MSIL">
<HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath> <HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
@ -313,7 +316,12 @@
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup> <PropertyGroup>
<PostBuildEvent>copy "$(SolutionDir)data\map_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)"</PostBuildEvent> <PostBuildEvent>xcopy "$(SolutionDir)data\map_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)" /d
xcopy "$(SolutionDir)data\scripts" "$(SolutionDir)$(ProjectName)\$(OutDir)scripts" /e /d /y /s</PostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
</PropertyGroup> </PropertyGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup> <PropertyGroup>

View file

@ -31,8 +31,8 @@ namespace FFXIVClassic_Map_Server
Program.Log.Info("---------FFXIV 1.0 Map Server---------"); Program.Log.Info("---------FFXIV 1.0 Map Server---------");
//Load Config //Load Config
if (!ConfigConstants.Load()) ConfigConstants.Load();
startServer = false; ConfigConstants.ApplyLaunchArgs(args);
//Test DB Connection //Test DB Connection
Program.Log.Info("Testing DB connection... "); Program.Log.Info("Testing DB connection... ");

View file

@ -207,7 +207,7 @@ namespace FFXIVClassic_Map_Server.lua
public static void RunGMCommand(Player player, String cmd, string[] param, bool help = false) public static void RunGMCommand(Player player, String cmd, string[] param, bool help = false)
{ {
// load from scripts/commands/gm/ directory // load from scripts/commands/gm/ directory
var path = String.Format("./scripts/commands/gm/{0}.lua", cmd.ToString().ToLower()); var path = String.Format("./scripts/commands/gm/{0}.lua", cmd.ToLower());
// check if the file exists // check if the file exists
if (File.Exists(path)) if (File.Exists(path))

View file

@ -1,6 +1,8 @@
using FFXIVClassic.Common; using FFXIVClassic.Common;
using System; using System;
using System.IO; using System.IO;
using System.Linq;
using System.Net;
namespace FFXIVClassic_World_Server namespace FFXIVClassic_World_Server
{ {
@ -23,7 +25,7 @@ namespace FFXIVClassic_World_Server
if (!File.Exists("./world_config.ini")) if (!File.Exists("./world_config.ini"))
{ {
Program.Log.Error("FILE NOT FOUND!"); Program.Log.Error("FILE NOT FOUND!");
return false; Program.Log.Error("Loading defaults...");
} }
INIFile configIni = new INIFile("./world_config.ini"); INIFile configIni = new INIFile("./world_config.ini");
@ -40,5 +42,35 @@ namespace FFXIVClassic_World_Server
return true; return true;
} }
public static void ApplyLaunchArgs(string[] launchArgs)
{
var args = (from arg in launchArgs select arg.ToLower().Trim().TrimStart('-')).ToList();
for (var i = 0; i + 1 < args.Count; i += 2)
{
var arg = args[i];
var val = args[i + 1];
var legit = false;
if (arg == "ip")
{
IPAddress ip;
if (IPAddress.TryParse(val, out ip) && (legit = true))
OPTIONS_BINDIP = val;
}
else if (arg == "port")
{
UInt16 port;
if (UInt16.TryParse(val, out port) && (legit = true))
OPTIONS_PORT = val;
}
if (!legit)
{
Program.Log.Error("Invalid parameter <{0}> for argument: <--{1}> or argument doesnt exist!", val, arg);
}
}
}
} }
} }

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@ -102,6 +102,9 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>xcopy "$(SolutionDir)data\world_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)" /d</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">

View file

@ -36,8 +36,8 @@ namespace FFXIVClassic_World_Server
Log.Info("=================================="); Log.Info("==================================");
//Load Config //Load Config
if (!ConfigConstants.Load()) ConfigConstants.Load();
startServer = false; ConfigConstants.ApplyLaunchArgs(args);
//Test DB Connection //Test DB Connection
Log.Info("Testing DB connection... "); Log.Info("Testing DB connection... ");

View file

@ -1,5 +1,5 @@
[General] [General]
server_ip=127.0.0.1 server_ip=0.0.0.0
showtimestamp = true showtimestamp = true
[Database] [Database]

View file

@ -1,5 +1,5 @@
[General] [General]
server_ip=127.0.0.1 server_ip=0.0.0.0
showtimestamp = true showtimestamp = true
[Database] [Database]

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@ -11,6 +11,7 @@ SET FOREIGN_KEY_CHECKS=0;
-- ---------------------------- -- ----------------------------
-- Table structure for characters -- Table structure for characters
-- ---------------------------- -- ----------------------------
DROP TABLE IF EXISTS `characters`;
CREATE TABLE `characters` ( CREATE TABLE `characters` (
`id` int(11) unsigned NOT NULL AUTO_INCREMENT, `id` int(11) unsigned NOT NULL AUTO_INCREMENT,
`userId` int(11) unsigned NOT NULL, `userId` int(11) unsigned NOT NULL,
@ -30,11 +31,11 @@ CREATE TABLE `characters` (
`currentZoneId` smallint(5) unsigned DEFAULT '0', `currentZoneId` smallint(5) unsigned DEFAULT '0',
`destinationZoneId` smallint(5) unsigned DEFAULT '0', `destinationZoneId` smallint(5) unsigned DEFAULT '0',
`destinationSpawnType` tinyint(3) unsigned DEFAULT '0', `destinationSpawnType` tinyint(3) unsigned DEFAULT '0',
`guardian` tinyint(3) unsigned NOT NULL, `guardian` tinyint(3) unsigned NOT NULL DEFAULT '0',
`birthDay` tinyint(3) unsigned NOT NULL, `birthDay` tinyint(3) unsigned NOT NULL DEFAULT '0',
`birthMonth` tinyint(3) unsigned NOT NULL, `birthMonth` tinyint(3) unsigned NOT NULL DEFAULT '0',
`initialTown` tinyint(3) unsigned NOT NULL, `initialTown` tinyint(3) unsigned NOT NULL DEFAULT '0',
`tribe` tinyint(3) unsigned NOT NULL, `tribe` tinyint(3) unsigned NOT NULL DEFAULT '0',
`gcCurrent` tinyint(3) unsigned DEFAULT '0', `gcCurrent` tinyint(3) unsigned DEFAULT '0',
`gcLimsaRank` tinyint(3) unsigned DEFAULT '127', `gcLimsaRank` tinyint(3) unsigned DEFAULT '127',
`gcGridaniaRank` tinyint(3) unsigned DEFAULT '127', `gcGridaniaRank` tinyint(3) unsigned DEFAULT '127',