From 4aa3a444d0f9fca76f8314cbe8b8a265c22b723f Mon Sep 17 00:00:00 2001 From: Filip Maj Date: Tue, 27 Jun 2017 20:17:24 -0400 Subject: [PATCH] Messages for the Aetheryte Node appearing. --- .../actors/director/GuildleveDirector.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/FFXIVClassic Map Server/actors/director/GuildleveDirector.cs b/FFXIVClassic Map Server/actors/director/GuildleveDirector.cs index 8bf90ce2..2efe7494 100644 --- a/FFXIVClassic Map Server/actors/director/GuildleveDirector.cs +++ b/FFXIVClassic Map Server/actors/director/GuildleveDirector.cs @@ -124,6 +124,13 @@ namespace FFXIVClassic_Map_Server.actors.director { Npc aetheryteNode = zone.SpawnActor(1200040, String.Format("{0}:warpExit", guildleveOwner.actorName), guildleveOwner.positionX, guildleveOwner.positionY, guildleveOwner.positionZ); contentGroup.AddMember(aetheryteNode); + + foreach (Actor a in GetPlayerMembers()) + { + Player player = (Player)a; + player.SendGameMessage(Server.GetWorldManager().GetActor(), 50029, 0x20); + player.SendGameMessage(Server.GetWorldManager().GetActor(), 50032, 0x20); + } } }