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Add DoAction to raise so it at least plays the animation

This commit is contained in:
Yogurt 2019-06-01 02:16:44 -07:00
parent eb949a8602
commit 4e054ca947

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@ -15,4 +15,5 @@ end;
--Not sure how raise works yet.
function onSkillFinish(caster, target, skill, action, actionContainer)
action.DoAction(caster, target, skill, actionContainer)
end;