1
Fork 0
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-04-24 05:37:46 +00:00

Updated method names of "RemoveItem" as Lua hates overloads.

This commit is contained in:
Filip Maj 2017-08-26 14:21:54 -04:00
parent afe79e6c5f
commit 52da0a671f
2 changed files with 3 additions and 3 deletions

View file

@ -272,7 +272,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
owner.QueuePacket(InventoryEndChangePacket.BuildPacket(owner.actorId));
}
public void RemoveItem(ulong itemDBId)
public void RemoveItemByUniqueId(ulong itemDBId)
{
ushort slot = 0;
InventoryItem toDelete = null;
@ -314,7 +314,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
}
public void RemoveItem(ushort slot)
public void RemoveItemAtSlot(ushort slot)
{
if (slot >= list.Count)
return;

View file

@ -10,6 +10,6 @@ The param "itemDBIds" has the vars: item1 and item2.
--]]
function onEventStarted(player, actor, triggerName, invActionInfo, param1, param2, param3, param4, param5, param6, param7, param8, itemDBIds)
player:GetInventory(0x00):RemoveItem(invActionInfo.slot);
player:GetInventory(0x00):RemoveItemAtSlot(invActionInfo.slot);
player:EndEvent();
end